Kenshi
Lore Friendly Crunk + Reactive World
27 Comments
Laughing Forest  [author] 12 Oct @ 3:00pm 
Hey mate - Native Stylise is a great mod, I just don't tend use it myself (could change in the future) so I don't have it added here.

You can definitely add it in yourself, just drop it into the section [1.2] MOD ORGANIZER (Graphics)


As for Fishing Village - yes that's a known issue, I need to make a patch so that Marcusec's lovely Deadcat mod can run alongside MasterSteve's great location overhauls.

Will be there until I can find the time to make the patch. This means the three fishing villages may have some of these overlaps until I get the time to do it.

As for other locations, those should be set if the proper load order is followed.
Groovy Grave 11 Oct @ 4:30am 
I see a problem on Fishin Village (deadcat) of the Northern Coast, some Buildings are cliped/mounted has double walled and its imposible enter to the weapon store. Can some confirm that?
Groovy Grave 9 Oct @ 9:21am 
can you ad Native Stylish?
Groovy Grave 9 Oct @ 9:07am 
i Delete my com... sorry hardware issue.
GlongsAnonymous 8 Oct @ 5:41pm 
Seems to be workings as it should. No crash for me. Very playable :steamthumbsup:
Laughing Forest  [author] 3 Oct @ 10:29am 
@Chief Squiddy - thanks for the kind words. Still a WIP trying to sort out the right balance and which new mods to include without causing bloat. Will probably have an update this week end.

@Jango - not sure I follow exactly which mod you’re referring to wanting to swap in?
Jango 3 Oct @ 7:23am 
Can I replace Recruit Prisoners with Dialogue, with Recruit anyone?
Chief Squiddy 26 Sep @ 12:08pm 
I love this collection. Probably the most immersive one I've played. The extra dark nights make me fear wandering without a light to the point I will stay in towns or at bars at night. Plus with all the extra dialogue and additions this feels like a true RP experience. Well done!
Laughing Forest  [author] 26 Aug @ 11:25am 
Good luck with exams! Nail 'em, then come back to deadly desert of Kenshi mate
ciborgcrash 25 Aug @ 4:45pm 
@MonkeyGod @LaughingForest Niiiice. I actually considered Lively Bars to be the cause, but I discarded the idea since I didn’t see any reason for it to change the city layout, let alone only Heft. I won’t discard any possibilities in the future, haha. Exams are coming, so most of the time the game is just open on its launcher, but I’m eager to come back to your mod list — thank you!
Laughing Forest  [author] 22 Aug @ 2:27pm 
@ciborgcrash - the solution was painfully stupid, actually.

I had mucked around with the load order to try a new concept out, and it was causing Lively Bars Heft (and a few other spots) layouts to override UC Expanded and other MasterSteve mods.

This is fixed with the modlist revision I'm about to post, and will update the load order in the main Description page.

So if you update your Load Order and Import, it should be resolved in Heft (and possibly elsewhere).
Monkey God 20 Aug @ 11:18am 
@ciborgcrash So I uninstalled the UC Expanded mod & it seemed to fix it. I'm not sure if it was mods conflicting or a load order thing, but uninstalling it was a quick fix. :holyflame:
Monkey God 20 Aug @ 12:49am 
@ciborgcrash Awesome dude! I’ll keep an out for your updates. If I find anything I’ll update you as well.
ciborgcrash 19 Aug @ 8:00pm 
Hey @MonkeyGod Not yet, started a new game and have'nt been to the north yet to see if any pf the tweeks I made changed something... Also been busy with uni stuff so I did'nt played that much. This weekend I may continue my quest of searching a solution. Also, i guess that a notification should pop up when someone tag me so for future references it's cibOrgcrash... Not mad about it or anything but I just saw your comment by coincidence before closing the tab xd.

Pd: Nice emoji BTW
Monkey God 19 Aug @ 1:06pm 
@cibirgcrash - Did you ever find a fix for this? :beeped:
ciborgcrash 17 Aug @ 4:16pm 
Yeah, its weird, thats the only city with this problem. Was a knew game also... Also having problems with NPCs from shark and nomads expanded. But anyways ill see if I can fix it. Just wanted to know if you had an idea of what could be.
Laughing Forest  [author] 15 Aug @ 3:26am 
@cibirgcrash - tough to say if you have some mods downloaded but not others. I’ve tested and don’t have the overlap you are mentioning. However if you did not import your save after the last update with Import Buildings not checked you will have overlapping buildings
ciborgcrash 14 Aug @ 5:33pm 
Hey man, really like your collection. Im having trouble in heft though and wanted to know if im the only one. Buildings and defense walls overlaping, like both og city and the Northern UC Expanded one spawn simultaneously. I dont have everry mod on the list downloaded but only the ones from the collection active. Sorry if there are typos or bad english, not my first language and writing this while im cooking.
Laughing Forest  [author] 13 Aug @ 2:51am 
Big update - Import any saves with Buildings unchecked
Jack 12 Aug @ 12:23am 
Liking the collection greatly
Laughing Forest  [author] 3 Aug @ 2:36am 
@Draco - Yes it is a mod in the list designed to slow down build times to make the game a bit more challenging - Mega Real Building.

If you don’t like that then remove Mega Real Building.

There’s another in there that slows down Farming - Mega Real Farming
Draco 2 Aug @ 7:26pm 
Oddly enough, my build times are for example, 178hrs for a Storm House and 160 build mats, is this off a mod you have here??
sovereign 1 Aug @ 1:02pm 
You're welcome
Laughing Forest  [author] 1 Aug @ 12:56pm 
Thanks mate, just updated the load order to now include The Long Night
sovereign 1 Aug @ 12:45pm 
Hi , after trying out the bigger modlists I found myself wanting a more compact one and yours looks great. I wanna point out that The Long Night is missing in the loadorder.
Laughing Forest  [author] 7 Jul @ 12:04pm 
Hey - Crunk's modlist (Vanilla Remastered) strips down to be very close to vanilla, so doesn't have things like the Minor Faction Updates, Upgrades, etc. This modlist also has more weapon, armor and flavor-type mods in the list.

So - if you want a "purer" modlist, try out Vanilla Remastered.

If you want some extra goodies, try this one. One isn't better than the other, it's just a matter of preference.
iimpale 7 Jul @ 12:00pm 
Hey , how would u say ur mod differs from the Vanilla Remastered for my WIFE