Crusader Kings III

Crusader Kings III

Highlander Immortals 2 - Upgradeable Immortality Deluxe
66 Comments
Zer0  [author] 25 Oct @ 10:47am 
The game hasn't updated, the mod hasn't been changed and it still works for me, i've just tested it.
Mogger 25 Oct @ 3:41am 
yeah, it just stopped working for me too. ive shut off all mods and reinstalled and this mod is still not working
Treedodger 25 Oct @ 3:04am 
I played the original version many years ago and had a great time. I would love to be able to play it once again with all the new mechanics of the game :)
Treedodger 25 Oct @ 3:01am 
Ok so I have cleared the cache. I have reinstalled the mod, i have even reinstalled ck3. It is not working. I know you said you are not tech support for ck3 in your mod description, but this is odd to only occur with this mod. Any suggestions?
Zer0  [author] 25 Oct @ 2:37am 
The mod probably isn't activated properly in the launcher.
Treedodger 25 Oct @ 12:44am 
Hi. I cannot see the decision in game to spawn the immortals. What am I doing wrong?
Citizen Q 20 Oct @ 12:11pm 
A gender option / rule for potential immortals would be great to have too.
Zer0  [author] 10 Oct @ 10:22pm 
I'll think about it and there's options in the game to facilitate doing one time decisions multiple times
Mogger 10 Oct @ 4:15pm 
I 100% agree with Lavie. Ive wanted that the whole time. and also i wonder about krasters question.
konstantynopolitaneczka 10 Oct @ 1:33am 
my immortal king died from old age
Kraster 7 Oct @ 12:17pm 
Do once per lifetime decisions remain that way?
Lavie 2 Oct @ 9:15pm 
Could you please making the "Non-Immortal Quickenings - No Limit' rule achievement compatible? I want to start as a mortal character who gets immortality by accident through dueling immortals, but this mod doesn't allow that.
Darkwing Phoenix 30 Sep @ 2:03pm 
I'mma use this to make an immortal lord of the Northwest in After The End, for funsies
Zer0  [author] 28 Sep @ 10:10pm 
What does that even mean
Blondie 28 Sep @ 9:56pm 
Connect with the new tench crusade total conversion mod team pleaseeee
Mysterioned 21 Sep @ 9:13am 
One of my favorite mods, thanks for the new version!
KazsKitten 19 Sep @ 5:38pm 
Im so happy you got a second version, this was the first mod I ever played with on CK3 and has a close place in my heart. Thank you bro.
Xillross 6 Sep @ 11:21am 
Your mod was a highlight of my earliest runs. Thanks a lot for updating it!
[ 狼 ] Aokami 28 Aug @ 7:12pm 
Is there an option to lock immortality to a gender? For ex. only males can be immortals or only females can be immortal? If not, is it possible to add that as an option for the mod?
generalgeneric07 27 Aug @ 4:35pm 
so good they made a second one
Zer0  [author] 2 Aug @ 11:46pm 
You can do the hunt activity but you might be limited doing some other things.
SenCero 2 Aug @ 5:32pm 
Quick question - are you able to challenge/duel immortals as a landless/adventurer? The option is either grey-ed out for me or has a -%...
DrakeSteele 27 Jul @ 10:50pm 
Can you add the function to 'add more' immortals? I added 50 to my last game, and can only find one 800 year old Roman living in India.
Zer0  [author] 27 Jul @ 8:03am 
I just updated the mod about an hour ago to stop that appearing if you already have conqueror
Rubrum Helge 27 Jul @ 7:18am 
can you tell me what makes the choice of the "The world" option in the final event? My place is empty, I guess it's because I'm already a conqueror.
DrakeSteele 25 Jul @ 11:36pm 
K, will try again and dig deeper and see what I was missing. Thanks for your responsiveness by the way, and the attention to detail put into presenting your 'product'. If others haven't expressed it clearly, you've done all that can be expected to put something out there in a fully explained and compelling offering. It's noticed. It's appreciated. Now then, my Gaelic sociopathic tank of a Gallowbait prick has some murdering to do to secure a lasting wrap sheet that will be legend for ages.
Zer0  [author] 25 Jul @ 11:11pm 
You can search the immortal trait in the search bar
DrakeSteele 25 Jul @ 7:09pm 
What function in character finder? I don't recall seeing a search by trait/immortal option.
Zer0  [author] 25 Jul @ 7:54am 
Character finder if you're not an immortal. You can search within diplomatic range.
DrakeSteele 25 Jul @ 5:52am 
What's the easiest way to locate immortals when you aren't one? I generally spawn them in but don't start as one, hoping to fight one and gain it as part of the storyline etc etc.
Zer0  [author] 23 Jul @ 10:51pm 
There's non canon characters, the mod is designed to fit within CK3's sandbox and yes it should work with any mods.
JimmyG1970 23 Jul @ 2:58pm 
Sorry if a repeated question, well two.....are there actual canon immortals like the Kurgan, Ramirez, Macleods (although you'd have to adjust the dates as both Connor and Duncan were both born after 1453 I think.

Numero 2. Is the AGOT compatible? Imagine the Kurgan against the Hound or better yet the Mountain.
TiraboTurbos 19 Jul @ 3:16am 
Do they mean they tried to murder another immortal using the hunt activity? Rather than a standard murder scheme?
Zer0  [author] 18 Jul @ 11:03pm 
It says you succeeded or ran away every time you do a hunt, what's the actual issue you're having? You're not dueling them?
ziggy 17 Jul @ 4:46am 
Ah I see, I already had it haha
Zer0  [author] 16 Jul @ 10:46pm 
It gives you conqueror, maybe you already had it? I can't remember if there's a check for that.
ziggy 16 Jul @ 1:18pm 
Awesome mod, really enjoyed it. I might actually finish conquering the whole world in a campaign finally. I am confused about one thing, I got to the end and was the final immortal, and all the ones except "The world option" told me what I would receive. When I selected the world it looks like nothing happened? I was hoping it was a claim to every province lol.
Zer0  [author] 14 Jul @ 10:10pm 
After an immortal is killed by another immortal, they receive immortal paranoia for 2-4 years which gives them scheme resistance.
Arndak Liown 14 Jul @ 9:04pm 
idky but im finding it impossible to murder any other immortals, the scheme starts at -100% chance and refuses to increase. am i just missing something?
Dash 12 Jul @ 12:44pm 
Of course. That much I do know. Just wanted other ways to do it, like a casus beli. Etc.
Zer0  [author] 12 Jul @ 11:55am 
You're supposed to use the activity, they can't refuse that. The right click interaction is just an expansion of the duel rival decision.
Dash 12 Jul @ 5:39am 
I think you can use murder to get the exp too. But yes, its a bit silly the AI can say no. Maybe if you're at war they cannot. Or perhaps you can get a new casus belli called a Highlander war or something. If you win you have duel rights/ progresses into a duel as like a last boss fight. Would be great for adventurers too.
DrakeSteele 12 Jul @ 12:44am 
Soooo I've run into a tedious issue that takes away the potential joy of hunting down other immortals. Consent. I don't recall asking these mofos for permission to shank them. Quite often I can't initiate a duel with a target. I assume dueling is also the only way to kill them properly in terms of Immortal functions. Are there any sort of functions to get pointed in the right direction of targets? Spidey senses tingle towards the nearest Rival? Right now I'm going to Relations, maximizing the Rivals list, right clicking on everyone and trying to find those that will fight, regardless of location (Would be good gameplay to have to travel). Anyhow, need an override for the consent issue. Tryin' to jump these posers.
Zer0  [author] 11 Jul @ 12:24pm 
Yeah, it removes the traits every year as a fall back. You shouldn't be able to get it in the base game so I assume another mod is probably adding it.
Aggravated Peasant 11 Jul @ 5:24am 
nvm it took some months but it seems I lost the infirm trait! My prowess is still diminished by -14 unfortunately. But this is good
Aggravated Peasant 11 Jul @ 5:12am 
Is it possible to retroactively remove infirm and other old age maluses when becoming immortal?
BERS 10 Jul @ 11:37am 
I'll wait, but I can still play. Good luck
Zer0  [author] 10 Jul @ 9:27am 
The localisation was entirely rewritten so someone will have to make a new one.
BERS 10 Jul @ 6:33am 
Will there be a built-in Russian translation in part 2, as there was in part 1?
Seggellion 9 Jul @ 7:54pm 
Thank you. I enjoyed your original mod. I am actually going to start playing this game again because of your work. Well done sir.