Kenshi
Errorcodes Play Nice
3 Comments
Wirlocke  [author] 17 Oct @ 1:17pm 
@filippovstepan842 I google translated your comment to understand.

That might be a mod conflict? I don't know about this big named V-ONE robot you mention, that's not typical.

This mod only affects the Error Code 0xFFFFFF skeletons from the Reprogramming Workshop in the Deadlands.

In the base game there is a dialogue that triggers when they see a neutral or enemy squad, and that triggers an effect that makes them attack the target squad. This mod makes it not trigger for neutral squads, just enemies. It also adjusts the AI Package a bit to Protect Squad and heal/repair.

I could see some reasons for your issue:
Maybe they are identifying the other npc as an enemy?
Maybe there's some hostile wildlife nearby they decided to attack?
Maybe there's an ally of your's that they decided they need to heal?
Maybe there's a missing skeleton that they need to go and protect?

Those would be the only options I could see, but I don't know what this V-ONE robot is so it might mod conflict.
filippovstepan842 17 Oct @ 12:15pm 
подскажите что делать, я не понимаю, они пошли за мной, но из моего отряда уходит по одному скелету каждый раз как какой то нип оказывается рядом . как сделать так чтобы они были только со мной. а еще с ними был большой робот по имени ( полу разрушенный V-ONE ) и он почему то не может сражаться.
wshm 26 Aug @ 8:26am 
nice!