UBOAT
[2025.1] More accurate U-Boats characteristics: Speed & Charge overhaul
25 Comments
Bluebird1965 7 Sep @ 1:22am 
@ Xryas: Thank you very much
Xryas  [author] 6 Sep @ 3:57am 
@Bluebird1965 yes, compatible
Xryas  [author] 6 Sep @ 3:56am 
@aquelarrefox yes, it should be compatible
Decoy 5 Sep @ 2:15am 
is their any functional Mod for longer dive times? 8hours is much to less.
Bluebird1965 4 Sep @ 9:50am 
is this savegame compatible?
aquelarrefox 3 Sep @ 12:23pm 
[2025.1] Device Energy Management
Bluebird1965 3 Sep @ 11:19am 
Hallo, muss ich dafür ein neues Spiel starten?
Danke dir.
Xryas  [author] 3 Sep @ 1:19am 
@aquelarrefox which mod specifically?
aquelarrefox 26 Aug @ 7:10pm 
is this compatible with the other consuption mod? or order needed?
MR.DILL 23 Aug @ 1:55am 
Best mod to make sneaking into an enemy port a little funner
Xryas  [author] 14 Aug @ 9:40am 
@DECAFBAD thank you, I will take a look
Xryas  [author] 14 Aug @ 9:38am 
@TheOofertaffy added description in English
Xryas  [author] 14 Aug @ 9:35am 
@Mr.Woof
1) there are battery upgrades in the game that solve the problem with the uboat range.
But in any case, the battery discharge system in the mod will be improved
2) I have not planned to add different speed and values for the Type VIIB and Type VIIC yet. I will return to this issue in the future
DECAFBAD 4 Aug @ 11:42am 
As you can see, your times are a bit off from what could be considered realistic. I'm not sure if this is intentional.
DECAFBAD 4 Aug @ 11:42am 
TheOofertaffy 26 Jul @ 1:50pm 
Can you make the spreadsheets in English? I get it in terms of historical accurateness, but the large majority of players speak English, and since this is just a workshop item and not in game, it would be much more easy to tell what's going on if it was in English!
Mr.Woof 21 Jul @ 6:49am 
Would it be possible to have different speed and values for the Typ VII B and Typ VII C?

Oh, and it's "Kleine Fahrt" not "Kleiner Fahrt"
Mr.Woof 21 Jul @ 6:48am 
Thanks for the work you're doing.
I'm not sure though I can agree with all of your values. I like the loading times in general.

However, the Typ VII C (which had about 10nm shorter underwater range than the VII B and was a little slower) could do about 80nm at 4 knots. So maybe it would be a good idea to designate "Halbe Fahrt" as 4 kts if possible.
To cover a distance 80nm at 4 kts would take 20 hours if my maths doesn't let me down. So the endurance of 11h in your mod will only let me cover 48 miles at 4.4 kts. That's 40% less range for 10% more speed.
My reasearch also said that a Typ VII could still cover about 8-10 nautical miles when running at AK. Which would give it an endurance of about an hour and not 35 minutes. So in that regard currently your mod doesn't seem to make it more realistic, but only more difficult.
Zerat_KJ 18 Jul @ 3:29am 
I like the idea of slower - more loading :)
I have not played in a long while, and I do not remember the in game times.
So this seems to have longer loading times, and less time running on batteries.
Ctbb. 17 Jul @ 10:33am 
Not easy ore not possible?
aint making any recuest here ,just curious?.
Daisy Corleone 17 Jul @ 8:46am 
hmm interesting:steamthis:
Xryas  [author] 17 Jul @ 8:22am 
@Ctbb. As I understand, the boat has only one diesel engine realized, so such modification will not be easy
Xryas  [author] 17 Jul @ 8:08am 
@R6ckStar This mod must work without requiring a new career start
Ctbb. 17 Jul @ 7:55am 
Wow this is long awaited at least by me thank you very mutch sir for making this modification:steamthumbsup:
Btw do you think it is possible to make a mod that uses only one disel at the time?
R6ckStar 17 Jul @ 4:34am 
i'm guessing not save game compatible?