RimWorld

RimWorld

FemaleApparelVariants
32 Comments
tiagocc0  [author] 7 Oct @ 5:04pm 
@veoba, yes, i use them when playing
this mod appears to be incompatible with THIGAPPE mod and breaks its functionality for female body type when enabled :(
Kittah Khan 13 Aug @ 4:10pm 
@tiagocc0
Don't feel pressured, it's just a suggestion that I figured went with your other variants mods.
tiagocc0  [author] 13 Aug @ 3:07pm 
I see, there seems to be a problem as well for the body mod where fur variants sill don't show tattoos as well. They seem to behave in a different way, I might try looking into it in the future but I don't know when.
Kittah Khan 13 Aug @ 12:51pm 
@tiagocc0
Any mod that changes the outline/shape significantly between female/male bodies results in tattoos that may fall outside of the contours of one of the genders, WDI's realistic bodies shows this clearly with female hulk and some of the ideology tattoos like "Sun" and "Wings".

Same problem as apparel that doesn't fit.
tiagocc0  [author] 13 Aug @ 12:34pm 
what is the problem with tattoos?
Kittah Khan 13 Aug @ 4:47am 
Great mod, any chance you can do the same for tattoos?
Mirvra 12 Aug @ 10:19am 
This mod and femalebodyvariants is absolutely goated.

Only sad part is that it's such a new mod, so those of us with no skills have to wait for the good people with actual skills to make use of this to make mods we can use :Aste_Fio:

Looking forward to seeing what people can make with this though! :Aste_Esto:
♥ hazelnot ♥ 11 Aug @ 5:09am 
Thanks a lot for the fix!
тетеря, блин 6 Aug @ 7:37am 
often getting this error using character editor:

https://gist.github.com/HugsLibRecordKeeper/7dfbc23f4f2b569755e60cf2560f25c6

Failed to find any textures at UWUnderwear/panties/panties while constructing Multi(initPath=UWUnderwear/panties/panties, color=RGBA(0.682, 0.859, 0.894, 1.000), colorTwo=RGBA(1.000, 1.000, 1.000, 1.000))
UnityEngine.StackTraceUtility:ExtractStackTrace ()
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.Log.Error_Patch3 (string)
Verse.Graphic_Multi:Init (Verse.GraphicRequest)
Verse.GraphicDatabase:GetInner<Verse.Graphic_Multi> (Verse.GraphicRequest)
FemaleApparelVariants.PawnRenderNode_Apparel_GraphicsFor_Patch:TryGetGraphicApparelWithFemaleVariant


it refer to UnderWhere mod, but also has something with FemaleApparelVariants. if there's an error, please, add compatibility,
sloth 3 Aug @ 4:45am 
seems to be fixed, good work.
tiagocc0  [author] 2 Aug @ 6:33am 
Made an update, I did found a bug on my code, for things that does not have a default direction texture it would give an error, which seems to be the case of some modded apparels which probably are using some custom code to load it correctly.

I tested Medieval Overhaul and the coif worked. Let me know if you guys find any other error.

Thanks.
tiagocc0  [author] 30 Jul @ 10:12am 
nice!
The wise old man 29 Jul @ 4:41pm 
not sure if it helps but here my log of the mod giving an error with Vanilla expanded pirates. hope it helps and gl https://imgur.com/a/kHGeV93
sloth 29 Jul @ 4:14pm 
praying it goes well :cozypoechris: thank you sir
tiagocc0  [author] 29 Jul @ 4:13pm 
I will take a look but I can't promise anything, if it is indeed this issue, the fix would probably be more complex than the mod itself
sloth 29 Jul @ 4:11pm 
so its not gonna get fixed?
tiagocc0  [author] 29 Jul @ 3:51pm 
probably what is happening is these mods are also touching the only method that this mods has a harmony patch on, if that is the case then there isn't much I can do since this mod has no xml, only a harmony patch

It would have to probably detect the other mods presence and deactivate itself but since this only do one thing it is easier to just not load it in the first place
sloth 29 Jul @ 3:19pm 
pretty sure this mod is causing missing textures on some of the warcaskets in vanilla expanded pirates.
тетеря, блин 27 Jul @ 9:09am 
not sure which mod gives this error, but it is related with BB and apparels. In particular, waistcoat and pants (in this particular log, maybe more):

https://gist.github.com/HugsLibRecordKeeper/abd017e261ff74ee03f48b2b6c2c8cd2
♥ hazelnot ♥ 26 Jul @ 1:48pm 
Not sure if this helps, but this only seems to happen with helments/headwear
tiagocc0  [author] 26 Jul @ 11:25am 
if I have time i will check it out
♥ hazelnot ♥ 26 Jul @ 11:23am 
Yeah, I've read the mod description, and yeah it is really strange, but yeah it's happening to me 😅
tiagocc0  [author] 26 Jul @ 11:18am 
that is strange, because I made this mod specifically to not try to load if the file does not exist, so it wouldn't give errors for apparel that doesn't have a female version
♥ hazelnot ♥ 26 Jul @ 11:13am 
Some items from other mods are showing up with the purple rectangles. So far it's mainly been Medieval Overhaul armour, like arming caps. The game looks for "Things/Pawn/Humanlike/Apparel/Headgear/ArmingCapFull/ArmingCapFull_Female", which doesn't exist, since Medieval Overhaul doesn't use this mod.

The full error is: Failed to find any textures at Things/Pawn/Humanlike/Apparel/Headgear/ArmingCapFull/ArmingCapFull_Female while constructing Multi(initPath=Things/Pawn/Humanlike/Apparel/Headgear/ArmingCapFull/ArmingCapFull_Female, color=RGBA(0.847, 0.843, 0.847, 1.000), colorTwo=RGBA(1.000, 1.000, 1.000, 1.000))
tiagocc0  [author] 13 Jul @ 6:49am 
Sim, finalmente deu tempo e saco pra faze, mas acho q no 1.6 fico mais facil, nao cheguei a olhar o 1.5 denovo pra ver se da pra replica.
DawnDreamer 13 Jul @ 4:01am 
Não sei se lembra de mim, tinha ido no teu pv pedindo ajuda exatamente com isso kaksdkasdk, vlw!
тетеря, блин 12 Jul @ 6:45pm 
awesome. the lack of male/female distinctive versions of bodies and clothes is very amissed feature in the game. glad someone fixes it.
- BusterZlista - 30 Jun @ 11:20pm 
<3
tiagocc0  [author] 30 Jun @ 7:05pm 
glad you like it!
- BusterZlista - 30 Jun @ 6:29pm 
added to my cool mods collection :steamhappy: