Left 4 Dead 2

Left 4 Dead 2

NMRiH: Default Chrome Shotgun
8 Comments
Pluvillion 15 Oct @ 3:02am 
noticed there's this blink-and-you'll-miss-it mispositioning when you shove when the survivor chambers the 7th > 8th bullet. seems like the game plays the animation of the chambering too early when you shove.

not annoying for me tho, i rarely use the shotguns (unless a custom campaign forces me to).
Le↑mon↓ 17 Sep @ 6:27am 
So, can you also change the double pistol to be like other weapons?
tomaz  [author] 17 Sep @ 5:41am 
those animations are barely seen by the player 90% of the time and when they are they tend to bug out so i don't really see the point in making them
Le↑mon↓ 16 Sep @ 6:16pm 
I hope to add hand reaching animations when looking at weapons (I hate AI translation)
tomaz  [author] 16 Sep @ 9:56am 
what? i don't understand your comment
Le↑mon↓ 16 Sep @ 9:47am 
Can you add this detail to the hand gesture animation where no weapon has been selected for all weapons? I feel that this is a problem because dual wielding pistols still retain this effect.
Last of the Order 24 Jul @ 5:53pm 
Reload animations for all these NMRIH shotguns feels sooooooooo good
Buckeeet 14 Jul @ 12:56pm 
I absolutely love this thing, the reload animation to be specific is so peak