Rain World

Rain World

Watcher Mod Region Revamp (wip)
22 Comments
SoniaServal 25 Sep @ 10:02pm 
I do hope this will be updated for the new version.
carpsexer69 23 Sep @ 5:13pm 
don't forget to move the vista point in HI_B04 so that the hydroponics addition doesnt softlock expeditions
DefCynodont 16 Aug @ 2:12pm 
Forgot to add: the lighting in stormy coast also seems to be using the old green background underhang flashes and not the Watcher-style lighting.
DefCynodont 16 Aug @ 2:09pm 
( bug report incoming :rwslugcat: )
I seem to be getting the coral caves threat music in (this mod's) stormy coast. Also there is a missing decal asset image in SK_D17.
Phantasmal 11 Aug @ 6:03am 
@VerdeBlue Honestly that's fair
VerdeBlue  [author] 11 Aug @ 3:04am 
@Phantasmal Dunno how a desert on ground level would fit the base game world, but I updated Verde's World Fixes to better some Watcher regions. Just plop yourself there with Warp Menu and kill some scavs & stuff. Think of it as a present for you ;3
Phantasmal 4 Aug @ 10:02pm 
Can't wait until this mod is completed :D I'd love to destroy the Torrid Desert at Artificer
6_Brambles 24 Jul @ 10:27am 
That sounds really cool and totally worth the wait, if it gets added to Watcher.
VerdeBlue  [author] 24 Jul @ 7:19am 
On the Rain World Region Lease: FX is Frigid Sprawl, part of a project extending from Forsaken Station. SM is Steel Mill (worked on by MaxDubstep). LS/Lumen Station is recently absent; I hear it could be in an update to the Watcher DLC.
6_Brambles 20 Jul @ 11:14am 
That makes more sense, thanks
VerdeBlue  [author] 20 Jul @ 12:06am 
@6_Brambles It is known that the latter one is Fetid Glen. There's also an unused SM acronym. You can ask Kaeporo; they couldn't make those fit into the world map. But I left them there in case anyone else wants their own hand at that stuff.
6_Brambles 16 Jul @ 11:18am 
I noticed there were more gates in Aether Ridge than usual.
What are LS, FX, and FG supposed to be?
Judy 1 Jul @ 9:18pm 
does it work in meadow mode
not story!!! meadow mode
Orphi'ic 30 Jun @ 6:01pm 
like when I thought when I first played The Watcher: "wow I'm in stormy coast, that means I can get to shoreline"
Just a Floating Eye 30 Jun @ 4:27pm 
Because they do not contain the Watcher content (creatures), and also because Aether Ridge still isn't ported yet as a mod.
Spooky_Scumbag 30 Jun @ 3:06pm 
why not just, download the mods?
Just a Floating Eye 28 Jun @ 10:12am 
I assume this would cause issues if I keep the original mods enabled, sad because that might mean I cannot have regions that connect to them enabled (like hanging gardens for coral caves).
Thicket 27 Jun @ 1:14pm 
Is hydroponics connected to any of the watcher regions?
modthesillyguy 26 Jun @ 3:28pm 
guys how big is 700mb
modthesillyguy 26 Jun @ 3:28pm 
I'm watching.
SageisNIce 26 Jun @ 8:52am 
Hey! I was just thinking about how I wanted to maybe do something like this, but I guess its already here LOL!!

With that being said tho, Im just wondering if its possible to maybe add a few more region connections to Stormy Coast and Coral Caves to other modded regions? If you want more details about what I mean, feel free to DM me on Discord. (@77sageisnicethesequel)
6_Brambles 26 Jun @ 7:04am 
Very cool:rwslugcat: