Broken Arrow

Broken Arrow

PvE (1-5p, Any) | Ashes of Königsberg (Kaliningrad)
17 Comments
Jean Cousteau 14 Sep @ 7:15am 
what about 1 player since no friends?
Miru 12 Sep @ 6:29am 
Loving the mission. If you need with the help, I am from Kalinignrad region. Could help out locating certain areas. Shoot me a DM if you want.
KordoX 8 Aug @ 2:51pm 
As Host in Coop not playable, connection Error
BlackHand 26 Jul @ 7:23am 
I am having the same issue with my friend in another scenario. Has anyone found a solution yet?
CRG.DasGammelTier 5 Jul @ 12:14pm 
I can start any mission, just not this one.
I cant load in ->cant see the map as host
but player 2-5 can see the map but also cant load in since at least one player->host cant load in
aarnold 2 Jul @ 1:53pm 
I believe you have to resubscribe to them
MrNicerDicer  [author] 2 Jul @ 11:05am 
i guess we have to wait until the devs fix this bug. Unfortunately, for the past few days I've had a bug where I can no longer see custom missions, including my own :D
aarnold 2 Jul @ 9:53am 
same
acfan4ever 30 Jun @ 8:32am 
couldnt get to work with friend, just typical timeout error
Blade45 29 Jun @ 2:35pm 
Very fun. Felt like it was an actual operation with how lengthy it was. Had lots of fun.
MrNicerDicer  [author] 28 Jun @ 4:02pm 
i released an update a few minutes ago :) The enemies should now move more (not all of them) and there should be more counterattacks after a certain point.
kartoffelherzog Keyes 28 Jun @ 3:30pm 
it feels weird, the ai seems..... too passive it doesnt attack it does counter shell, it doesnt even shell we are just kinda walking over them without Resistance
MrNicerDicer  [author] 28 Jun @ 9:00am 
Thanks for your feedback, with the next update, there is more movement during the mission and enemies regularly try to push.
I think I'll be done in the next 3 hours :)
Thanks for playing o7
Haveatya 27 Jun @ 8:09pm 
85 minutes with 2 randoms. My poor airborne troopers had a lot of running to do. Enjoyed the mission. I agree some pressure on the lines and captured objectives would improve this scenario.
MrThirst 27 Jun @ 7:13pm 
Aussen Toppitz, innen Geschmack.
MrNicerDicer  [author] 27 Jun @ 10:45am 
Hey buddy, thanks for your feedback :)
I'm already working on making sure that the further you get, the more frequent the counterattacks become.
I'm also still working on a solution to get the enemies moving more. There should actually be a lot more activity on the map, but it seems to be an AI bug.
Anyway, thanks for playing! o7
qbikuss 27 Jun @ 6:53am 
Huuuge mate. 245 minutes 1 scenario. :) (I like small losses).
Logistics is getting harder as further from start point - super.
Air attacks since half of scenario - great.
U can add some more counterattacks by RU ground forces to achieve more realism. For now they are too idle.