Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
(see below crash report)
LUA ERROR stack traceback:
scripts/components/map.lua:388 in () ? (Lua) <387-389>
=(tail call):-1 in () (tail) <-1--1>
=(tail call):-1 in () (tail) <-1--1>
scripts/components/placer.lua:236 in (method) TestCanBuild (Lua) <231-242>
scripts/components/placer.lua:297 in (upvalue) UpdateCanBuild (Lua) <295-299>
scripts/components/placer.lua:378 in (upvalue) H (Lua) <300-400>
../mods/workshop-3507292297/modmain.lua:302 in (method) UpdateAxisAlignedHelpers (Lua) <301-304>
scripts/components/placer.lua:570 in (upvalue) V (Lua) <402-572>
../mods/workshop-3507292297/modmain.lua:321 in (upvalue) _ (Lua) <320-347>
../mods/workshop-3507292297/modmain.lua:36 in (method) OnUpdate (Lua) <35-39>
scripts/components/placer.lua:576 in (method) OnWallUpdate (Lua) <575-577>
scripts/update.lua:58 in () ? (Lua) <33-138>
LUA ERROR stack traceback:
../mods/workshop-3507292297/modmain.lua:317 in (method) CanStartAxisAlignedPlacementForItem (Lua) <316-318>
scripts/components/placer.lua:194 in (upvalue) OldSetBuilder (Lua) <189-206>
../mods/workshop-351325790/modmain.lua:589 in (method) SetBuilder (Lua) <588-598>
../mods/workshop-3507292297/modmain.lua:266 in (upvalue) old_OnUpdate (Lua) <238-279>
../mods/workshop-3239843335/modmain.lua:130 in (method) OnUpdate (Lua) <129-144>
scripts/update.lua:262 in () ? (Lua) <224-298>
Keep in mind that I am still working out the default experience so things are subject to change.
This is amazing.
If I can suggest - maybe update the Mod Description Page with the default key binds, maybe a gif to show how they cycle on key press?
I will update tilling to automatically use 3x3 soon so it can safely be disabled as a cycle option in mod configs.
10/10 would Grid again.
I've looked in the control pages and changed they key bind, I now see that you meant the vanilla key bind (though it is now labelled 'mod' which is weird?) for just general mod conflict as you mentioned.
At the moment the Till grid is either 2X2 or Hex.
It was doing 3X3 but I dont know why it stopped :(
@TheVillain 3x3 needs to be cycled to if you haven't previously used a Digamajig with alignment toggled on. I'll change that because other grids are not as useful. I do not recall changing anything with tilling recently, so it could also be a conflict with another mod.
The default Left Shift toggle conflicts with mods like Action Queue.
You mention in the Mod Description "I recommend changing the Structure Alignment toggle key bind"
Do you mean the vanilla one or does this mod add a secondary key bind to enable/disable this mods grid?
https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=3524533255