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Any entity with any tag from the tag exclusion list will not get the minecraftify effect. This is a more generalized list so you can mass disable the effect for some groups of entities, e.g. "flying".
For specific entities you can use the entity exclusion list, which holds prefab names. Any entity with that prefab name will not get the minecraftify effect, e.g. "rocks".
I don't see how that would be necessary.
Hmm, I'll try to add an exclusion list in the settings in the next update.
Not at all. The entire effect is done with a simple shader. The only thing that could potentially cause lag, although unlikely, are the shadows generated under the items but that is why I added a setting to disable them.
Hands down, best mod I've seen in a while.
That is a very good idea!