Escape Simulator

Escape Simulator

Victorian Office Escape
61 Comments
七里晴天 12 Oct @ 8:29am 
为什么把滑块调整到3-7-9之后还是没反应?
Mekselina 11 Oct @ 2:38am 
I can’t remember the last time I had this much fun in a room. The gameplay and details are truly excellent. I highly recommend it.
Apples 5 Oct @ 3:26am 
Amazing Room! My friend and I had a lot of fun playing it! Thanks for making it.
Captain Flint  [author] 4 Oct @ 5:06pm 
To everyone still having issues with this room, I've done my best to resolve every one I could find, but there are many mentioned issues I can't seem to recreate. My guess is this may be a bug within the game itself affecting the play of the room. I do apologize for any issues I might not be able to address. Happy escaping!! Currently working on some new rooms!
Captain Flint  [author] 4 Oct @ 5:03pm 
iiDiamondSoul: That means a lot to me!! Thank you for playing and glad you enjoyed it! :)
Captain Flint  [author] 4 Oct @ 5:03pm 
Chuuie: The songs were all *cough cough* ai generated. I was going to produce all the songs myself but decided to use ai for placeholders. I ended up liking them so much I just stuck with them. Thanks for playing!
Captain Flint  [author] 4 Oct @ 5:01pm 
Walker: That's hilarious I didn't even notice that. Must've been a typo.
chuuie 1 Sep @ 10:54pm 
do me a favour PLEASE creator, i went on shazam desperate to find the song ;w;, i need a full track for turn the lights down
:needy_heart:
HiHola 24 Aug @ 12:39pm 
I put all the books in the correct order, the drawer shut and... nothing happened. The walkthrough says the front od the display should open, but it didn't so I'm stuck. :/
iiDiamondSoul 23 Aug @ 7:04pm 
I really had fun playing this room, it's been one of my favorites that I've played so far :))
Walker 19 Aug @ 10:59pm 
Why does "Offfice" have 3 F's in the image?
Captain Flint  [author] 7 Aug @ 3:18pm 
D3: Very unusual issue. I'll check into it. Thank you!!
Captain Flint  [author] 7 Aug @ 3:17pm 
QuantumForce: Awesome! Glad you enjoyed it and thanks for playing! :)
Captain Flint  [author] 7 Aug @ 3:17pm 
OedipusSuplex: Sorry to hear that! There seems to be a strange bug that I haven't been able to isolate with the audio tracks. Hopefully will track it down!
Captain Flint  [author] 7 Aug @ 3:15pm 
Yoshioka Seijuro: The tracks were actually made using Suno ai music generator. I could have produced the tracks myself but just didn't have the time haha.
D3 2 Aug @ 2:19am 
Unable to retrieve the books after completing the vinyl drawers. Dream could be obtained easily, Glance had some issues, can only see it highlighted at a certain angle. The other 2 books cannot be found at all, I tried all different angles to locate the books on the bookshelves. A pity since its almost the final puzzle before solving the room
QuantumForce 31 Jul @ 1:10pm 
Great room! There's a satisfying sense of progress without getting railroaded into a linear series of puzzles.

Worked great with two players!
OedipusSuplex 27 Jul @ 11:17am 
"Midnight Spark" didn't play an audio track or do anything from what I could see, got stuck sadly.
Yoshioka Seijuro 24 Jul @ 7:50pm 
Hello,
I have a question please, how would one go about finding the full tracks for the music used in your level ?
your help would be much appreciated.
Captain Flint  [author] 22 Jul @ 8:18pm 
Monkey_Chicka: Thank you very much!! :) Glad you enjoyed it!
Captain Flint  [author] 22 Jul @ 8:17pm 
Salztorte: Records cannot be placed unless they have been played. That might solve your problem!
Monkey_Chicka 21 Jul @ 10:35pm 
Really fun room! And everything worked for me just fine. Thanks!
Salztorte 21 Jul @ 12:21pm 
We had problems with the track list we was not able to put the record in the bottom left in place.
Captain Flint  [author] 16 Jul @ 8:01pm 
maxlouz14: Glad multiplayer worked! To my understanding some others had trouble with it! The back of the slot machine shouldn't do anything, I'll check that out! What painting are you referring to?
maxlouz14 15 Jul @ 2:22pm 
We played multiplayer and it was good
But what's with the back of the slot machine? :) a board shows behind the painting when clicked, but couldn't do anything with it, in fact, it missed up our run lol thinking it was a part of the main solution
sdbpost 9 Jul @ 8:18pm 
Ah, I obviously missed that! Is overloading key items with clues going to be a thing?
Captain Flint  [author] 8 Jul @ 4:32pm 
sdbpost: Thanks for playing!! :) The book has a clue on the spine, a number sequence, 4132, which is the key to the poem on the back of the book which is the lyrics of the song "Count The Words Of Love." 1 is for the glance, 2 is for the dance, 3 is for the promise, 4 is for the dreams. When combined with the hint on the spine of the book, you get 4 (Dreams), 1 (Glance), 3 (Promise), 2 (Dance), which is the order the books must be placed in the top drawer of the 3 drawer chest. Thanks again for playing!
Captain Flint  [author] 8 Jul @ 4:26pm 
Skinny: Strange... I've had at least one other person mention this issue though I've been unable to recreate it. If I can track it down I'll fix it! Thanks for your feedback and thanks for playing!! :)
sdbpost 8 Jul @ 4:08pm 
Great room! The only problem I had was the book sequence. The words occur top to bottom and the lines in the poem are numbered 1 - 4 implying that should be the sequence. I can't see how you get the sequence you used. Oh, and had to wave the scroll around randomly to find it's spot. Otherwise it was a very enjoyable.
SkinnyBitchTTV 8 Jul @ 2:26pm 
For us the drawer got stuck too. The records were in the correct order, but it didn't shut. Very nice room, sad that we couldn't finish it.
Captain Flint  [author] 7 Jul @ 4:09pm 
allison_SAF: Unfortunately the clock sound was automatically assigned by default to an in-game asset. I tried everything to remove it but to no avail. Thanks for playing though! :)
allison_SAF 6 Jul @ 9:07pm 
the constant clock noise was GRATING, and this absolutely could have been done without the AI music, really lowered the enjoyment of the room.
Captain Flint  [author] 5 Jul @ 10:02pm 
Peden: I'm not sure if I'd be able to without a major update to the room. I haven't tried playing multiplayer on this room since my most recent update. I might test that in the near future! Currently working on ideas for new rooms! :)
Peden 4 Jul @ 2:38pm 
will u make stable for multiplayer later?
Captain Flint  [author] 2 Jul @ 1:54pm 
CaseyRedDragon: Thank you very much! :) I'm glad you enjoyed it!!
CaseyRedDragon 1 Jul @ 10:44pm 
Very fun, loved the way the different songs are used as the clues.
Ravsomania2K16. 25 Jun @ 10:14pm 
Thank you, you're right – I started counting from the bottom as 1 instead of 0. Maybe even adding a “0” next to the bottom line would help others who run into the same issue in the future. Thanks for the help!
Captain Flint  [author] 25 Jun @ 1:34pm 
Ravsomania2K16.: That's strange, the bottom most position that the sliders start on is 0. did you go up from there? Did the sound effect of the safe door play but the animation did not? Just wondering for diagnosis purposes. The left slider should be moved up 3 total lines, the second slider should be moved up 7 total lines, and the last slider should be moved up 9 total lines. Make sure to count the lines, the bottom most position line for each slider being 0. Hope this helps!
Ravsomania2K16. 25 Jun @ 5:52am 
i can't open the safe in any way i was trying 3 7 9 from bottom then from up nothing happend
Captain Flint  [author] 24 Jun @ 7:07pm 
ThatOneSingingGuy: the drawer will close automatically if the records are correctly placed, and a visibility activator will make the key for that drawer disappear. But if the drawer got stuck and didn't close, I'm not sure what caused that. Looking into it though! Thanks for reporting!
ThatOneSingingGuy 24 Jun @ 6:11pm 
The bug happened after i placed three of the records into the first drawer then removed the key.
Captain Flint  [author] 24 Jun @ 5:13pm 
Updated the room June 24 2025. Two major things fixed today. Attempted to fix the gramophone which would sometimes play multiple songs at once then stop working altogether.
Completely changed the safe lock mechanism to something more user friendly. Happy escaping!
Captain Flint  [author] 24 Jun @ 3:54pm 
ThatOneSingingGuy: That's strange, did this happen after you put the records into the drawer? When the records are ordered properly into the drawer it will close automatically.
ThatOneSingingGuy 24 Jun @ 2:34pm 
one of the drawers for the record puzle got stuck. i took the key out expecting it to close again and instead the key came out and the drawer did not move. Now the key wont interact with its drawer.
Captain Flint  [author] 24 Jun @ 12:31pm 
Sibeard: Yeah others have mentioned that too. Watch for an update with a new safe mechanic hopefully today!
Sibeard 24 Jun @ 9:50am 
Your safe idea not working - try it 10-15 times
Captain Flint  [author] 24 Jun @ 12:52am 
(TPT) Mystic Ghost: I'm working on idea to change the safe mechanic! Thank you for the input!! :)
(TPT) Mystic Ghost 24 Jun @ 12:11am 
okay i got the safe to open but I still think you need to fix it since it's a bit too sensitive and buggy for a simple and straightforward puzzle. Either make it less sensitive or add a skip button in case bugs out for someone. I'm pointing this out cuz the whole room is great and I don't want this small detail to potentially ruin the fun for others that could run into this issues.
Captain Flint  [author] 23 Jun @ 9:29pm 
Anon: Oh man... I'll check into that! Thanks for reporting!
Anon 23 Jun @ 9:04pm 
Played this room but had to stop when the gramophone broke. When putting the 5th record on it played that and a different record at the same time. After that all records would activate/spin but no sound would come out. This made the remaining puzzles impossible.