Installer Steam
log på
|
sprog
简体中文 (forenklet kinesisk)
繁體中文 (traditionelt kinesisk)
日本語 (japansk)
한국어 (koreansk)
ไทย (thai)
Български (bulgarsk)
Čeština (tjekkisk)
Deutsch (tysk)
English (engelsk)
Español – España (spansk – Spanien)
Español – Latinoamérica (spansk – Latinamerika)
Ελληνικά (græsk)
Français (fransk)
Italiano (italiensk)
Bahasa indonesia (indonesisk)
Magyar (ungarsk)
Nederlands (hollandsk)
Norsk
Polski (polsk)
Português (portugisisk – Portugal)
Português – Brasil (portugisisk – Brasilien)
Română (rumænsk)
Русский (russisk)
Suomi (finsk)
Svenska (svensk)
Türkçe (tyrkisk)
Tiếng Việt (Vietnamesisk)
Українська (ukrainsk)
Rapporter et oversættelsesproblem
Hey thanks for the explanation, now that I understand your vision (and future plans) I see it better and retract my previous comment about design.
I'll look forward for the more 'devious' weapons you'll add so I can keep fighting the enemies of the Empire with more technology, fire, faith and steel. Can't wait to teach Skavens and Nurgle worshipper what chemical warfare is (non magic one that is).
Keep up the good work and stay awesome.
Now there is one thing that bothers me and that is the gas mask. While it sells the feeling of the units, it has no real use for them as they don't manipulate chemicals or gas weapons (for the most part). Just adding a smoke grenade to the units or adding a couple more units that interact with such weaponry (like the flamethrowers and chemical artillery) would work. And it would go from "it looks cool" to "it serves the purpose and looks cool".
Other than that, it is really good, keeps the aesthetic and flamboyance of the Empire while going into a more modern fantasy.
I couldn't even decide right now what sounds cooler, and I sure as hell have no idea how large the difference in complexity for implementing is. You already delivered amazing work, it feels almost greedy to cheer for more from you :D
I'm still unsure whether or not I should make Deithland a separate faction or start overwriting Reikland. I'm leaning towards separate faction, but I'll have to make a poll or two on my YouTube page laying out what each would entail.
As a small request to the community... Radious compat patch? please, pretty please , some fine skilled gentleman could surely manage this task
As for the ideas, that is quite likely the case- but, be that as it may, were I to say.. make a discussion post on it, would you mind just giving it a once over?
No commitments of course, if your vision has brought you this far it will most certainly take you even further, the youtube videos are also a joy to watch, so my compliments there as well.
As for what people wanna see in the future, I haven't seen a single idea mentioned that I don't already have planned or didn't think of. Nobody's gonna be disappointed I think.
It's because almost every unit is considered Free company militia. It's really funny that he also buff the Steam Suits units to the point they become Space Marines
Now if we could only get steam suit Flagellants