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https://imgur.com/a/xNcnQpn
It's even stranger considering it's a single player game. Nerfing things in a single player game is asinine.
1.6:
Added a setting for the debuff for not being in the correct room
for players who wants: In correct room type 100% / In incorrect room type 90% / Not in any rooms 80%
1.6:
Rewritten code to allow automatic patching of any workbenches, including modded ones (workTableRoomRole must still be defined in the building's xml + custom work skills defs need a patch, find how to patch it in the mod's files)
Added mod settings to change the bonus for being inside a correct room.
1.5:
Added mod settings to change the bonus for being inside a correct room.
1. It removes the 80% speed baseline and makes it 100% (Stove in workshop is 100% for example)
2. It applies the 20% on said 100%, you therefore get a 120% bonus (stove in kitchen becomes 120%)
You don't apply the 20% to the 80%, you apply the 20% to the 100%
You don't try to inverse the debuff, you negate the debuff by default and then add a 20% bonus for being in the correct specialized room
A 120% buff on 80% only gets you to 96%, not 100%.
Current logic is that vanilla takes 20% speed off your workbench and gives you said 20% back in a specialized room.
This mod sets the baseline to 1 (pre-nerf state) and 120% in specialized rooms