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I suppose I understand the lore isn't really conducive to gameplay, as paying pilots 1000-5000 credits a month equates to just 3,000 to 15,000 for the 90 day cycle, so the inflated x2 to x4 costs of pilots currently is already pulling a lot more strain on the economy. But I'm not sure I like pilots being as incredibly expensive as this mod makes them. Could there be an option in the mod for changing pilot upkeep costs, including a vanilla level of pay?
Also a "trait blacklist" would be nice, honestly. There are some traits I just don't want to see because they're either bad, or insanely niche, given there's only 6 trait slots now, half of the vanilla traits already feel like dead weight that never come up.
Like, at all. I just had a world with six pilots to hire and all of them had non-MW5 portraits and voice packs.
For some reason academy training is allowing my pilots to gain skill caps beyond the base ten plus whatever quirks they have, and I have now gotten a few with caps above 20 so I'm a bit concerned.
So I used mod options to have 0 quirks, making all pilots capped at 60 skill points. But now when I do training, it's increasing my pilots skill levels to over 60 skill points. Is this intended behavior? Basically, I want my pilots to be forever capped at 60 skill points max.
No problems between Quirks and Traits....
Good job and thank you very much !
That's great! I hate having to lose mech quirk because I want pilot quirk more.
All the same, thanks for your continued work on this amazing mod.
What do you mean by "Find a training to remove the quirk"
Never found a place so far that has something else than
"Select a quirk" and increase your "quirk number" ?
When i try to increase the quirk number it always autoselects a trait, before your used the increase by 1 button... timeline jump.... then it was +1 and selectable... now it autoselects.
Or is it exclusive to the pilots ?
Failing that, any chance we'll be able to disallow random positive quirks?
Mostly commenting to thank you for all the hard work. This is my favorite mod by far and I hate playing without it. You're amazing for putting in the work and I am so happy this mod gets regular love and updates. Tysm <3
For those using YAML, I have that installed as well. Though I tend to go more extreme when updates happen and mod updates drop. I delete my *.json that it has in the Mod folder in MW5 merc. Then force it to re-download or manually download a couple, and rerun game to add the mods. I will say This mode shows the correct mod version, however the game version is showing .62 at the end instead of the current game version, not sure that would be more than just info but who knows.
I try to unsub and resub again for several times
somehow my pilots lose their Quirk Bonuses after learning a trait.
Is there something that prevents this ?
Sadly in my case solve nothing, the pilots in the accademy before the game patch still cause a crash, dismiss them before the training is complete prevent the crash, after that i moved into an accademy to make use of the new integration correctional program , add a bunch of pilots and if i skip time still crash.