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Nevertheless, thank you for providing clarity.
You can try prioritising your mod over this one in the launcher, that might work.
2. Run the game's launcher (launcher ≠ game)
3. In the launcher find Modifications tab (or Mods, whatever it is)
4. Turn desired mods on and then launch the game
5. Enjoy playing modded game
No, you cannot, i made it so you won't be able to make any protectorates upon conquests. This was done with a thought, that you actually need the achievement, and to make it more fitting the campaign's idea (war against all, no other option).
can you still vassalise/liberate cities after conquests of them?
I'm really glad to hear the difficulty feels right - tough but fair is exactly what I was going for. The garrison and economy boosts were meant to help with that drawn-out early game, so it's great to know they're working as intended.
Good luck with your campaign once the Marian reforms kick in - hope it's a glorious one!
It is compatible with mods that don't change your starting positions; for everything else - just set this mod's priority on the top amd you should be good to go.
I really like your mod here, it'll do a very fun campaign (hopefully, the late game AI empire will continue to pose a threat until the official win of the campaign).
Q: can you get 'This Is Total War achievement' here?
A: yes, you can