Left 4 Dead 2

Left 4 Dead 2

Water Texture: !Radio [Half Life 1]
23 Comments
ForlornLarva117 2 Jul @ 9:39pm 
I emerge from the radioactive waste.
OblongBrownFart  [author] 19 Jun @ 11:16am 
no problem
hinge 19 Jun @ 4:53am 
that was the reason thanks man
OblongBrownFart  [author] 18 Jun @ 2:22pm 
also, i always use 16 bit PCM wave files, not 32 bit. so before we do anything, try that
OblongBrownFart  [author] 18 Jun @ 2:22pm 
id have to see the files and everything myself. what file are you trying to modify?
hinge 18 Jun @ 9:05am 
hey dude i tried to make my own sound mod and when ever any of the sounds i pick play they make a loud buzzing constantly and they are really slow i have the same time, hz, and are 32 bit do you know why it could be happening?
OblongBrownFart  [author] 12 Jun @ 9:28pm 
alright. im adding that to my to do list
The Crow Inspector 12 Jun @ 9:24pm 
Yes, exactly
OblongBrownFart  [author] 12 Jun @ 1:14pm 
your all good dude. its hard to articulate shit in the comment sections. but ill simplify it. you want These two mods right?:

"Common Infected Hit Sounds: Injured D-9341 [SCP: Containment Breach]"

and

"Special Infected Death Sounds: Target Terminated [SCP: Containment Breach]"
The Crow Inspector 12 Jun @ 1:08pm 
I don't understand why it won't pick up the mod I have linked, you can find it a little bit lower down where I said "Or can you do something like this mod?"


Sorry for spamming your comments and your inbox, take your time with these, if it's too complicated to do them then tell me, I don't want to waste your time

Thank you for your work, it's pretty amazing
The Crow Inspector 12 Jun @ 1:06pm 
I was thinking of making the sound effects for when you get hit by commons be the ones seen in the game SCP: Containment Breach, the ones where D-9341 gets injured, if you know what I mean


If that isn't possible, I was wondering if you can edit the sound of when a special infected gets killed like this [url] mod [/url] does

I was wondering if that could be changed to play something from SCP: Containment Breach as well, more specifically, when an NTF guard kills the player and says "Target terminated" instead of that mod's "Enemy down"

If you get what I mean


Note: I have rewritten this to actually display the URL properly
The Crow Inspector 12 Jun @ 1:05pm 
I mean, if you can replace them, great, if not then it's not a big deal, however I am more thinking of replacing the sounds from getting hit by commons more than anything, like this mod does
The Crow Inspector 12 Jun @ 1:03pm 
From here [www.sounds-resource.com], the ones labeled "Damage"

And from Here [www.sounds-resource.com] go to the "MTF" folder, there you will find one labeled "Targetterminated1.ogg"
OblongBrownFart  [author] 12 Jun @ 1:03pm 
i can do both. keep in mind that if the sound files you are wanting me to replace cant fit the sounds you want then i either have to speed them up or i just wont be able to do it at all. for example, lets say the hunter death noise is 6 seconds long, but the D-9341 injured sound is 8 seconds. ill have to speed it up, which distorts it.
OblongBrownFart  [author] 12 Jun @ 12:56pm 
well what are the sounds? i usually use https://www.sounds-resource.com/
The Crow Inspector 12 Jun @ 12:52pm 
But I don't know if I can get you the actual sounds I am thinking of, like the sound files themselves
OblongBrownFart  [author] 12 Jun @ 12:51pm 
depends on what exactly you want
The Crow Inspector 12 Jun @ 12:48pm 
Can you do damage sounds?
OblongBrownFart  [author] 12 Jun @ 12:44pm 
yeah thats pretty much my thing. there are a few things i cannot do related to sound tho, what are you wanting?
The Crow Inspector 12 Jun @ 9:18am 
Do you do sound mods too?
OblongBrownFart  [author] 10 Jun @ 1:19pm 
no problem at all sir. if you ever have another request let me know!
The Crow Inspector 10 Jun @ 11:39am 
Thank you so much, man I really appreciate it