Left 4 Dead 2

Left 4 Dead 2

[ CODZ GAMEMODE ] Nacht Der Untoten
5 Comments
foxbor  [author] 1 Jul @ 5:46am 
Yeah I never managed to figure out how to solve that issue.
THEREALAGUY 30 Jun @ 7:37am 
stuck on the hud?
foxbor  [author] 13 Jun @ 3:15pm 
No. This will not be updated.
This map is a techdemo and most things you have listed are intentional changes from nacht and/or impossible to add for someone of my skill level.

Furthermore, this map was a test to see if I could get the extremely limiting HUD system to work in a multiplayer sense of displaying a different HUD per player. That did not work, and I don't think there is a way to genuinely implement it the way I want to.

That alone, defeats the entire purpose of what this map was meant to test out. Therefore, no changes will be made, but it will remain public because it is still something 'fresh'.
Oh and one more thing

I'm pretty sure some wallbuys and zombies spawn locations are missing

Like in the mystery box room where the Thompson and Double Barrel Shotgun wallbuys are non existent (and all the zombies spawn locations in it too)

Maybe new powerups like Carpenter and Death Machine (it can be a temporary M60 with unlimited ammo like in Gib Fest)

Do you have plans to add more maps for this game mode (just asking about it)
Well

Not sure why you wouldn't use one of the 2 already existing Natch Der Untoten map in the workshop instead of recreating it from scratch

But overall the Cod Zombies round based game mode is interesting but however there are many improvements that can be made to it

Like is it possible for you to add Wonder Weapons like Ray gun and Thunder gun into the Mystery Box

And include more perks like Speed Cola and Quick Revive

I also suggest replacing the shove with a melee attack that doesn't push the zombies but deal more damage to them (for balancing reason since shoving make camping strat really easy) and adding barricade system and throwables into the the Mystery Box too

And I think there's a problem where the game would stop working after Round 15 because the next round wouldn't start and thus no zombies spawn in (maybe it's because I picked up a nuke during R15 which caused the problem but I'm not entirely sure about it)