Project Zomboid

Project Zomboid

[B42] More Item Information
66 Comments
Dester 3 Sep @ 1:02pm 
So happy to have found a mod which shows when food will go stale or rotten. Thank you
Coneth 29 Aug @ 3:54am 
I can confirm this mod works fine added to an existing save. Very thankful for this mod!
Chimp with a Microwave 24 Aug @ 9:03am 
Hi, I know you've probably been asked this before, but can you add this mod to an existing save?
unlockk 23 Aug @ 6:22am 
Also I would love if it the vanilla 'bars' for discomfort, running speed, and combat speed modifiers were removed and we just kept your numbers. Why did the developers think it's a good idea to make a bar?
unlockk 23 Aug @ 6:19am 
This is a good mod. Can you please add a feature - if the Nutritionist trait is found, it doesn't give an approximation of calories? I can tell an exact calorie count and then below it says ~200 (from this mod). Thanks!
D3k0y 18 Aug @ 6:55am 
@Chive and @Craig the mod is tagged as B42 and not B41, which would imply it isn't tested/compatible with B41.
Chive 17 Aug @ 2:57am 
doesnt work for me on 41
Craig 12 Aug @ 3:26pm 
does this work on B41?
A Dogwork Orange 12 Aug @ 1:00am 
Making the skill requirements changable in sandbox would be great
阿卡塞特 6 Aug @ 8:25pm 
hello, I like it. I want weapon show <MaxHit>.
OxTailSafu 6 Aug @ 3:27pm 
This mod is such a god send, thank you! I do have one point of feedback though, would it be possible to have the food information for spoilage be made in similar vein as this mod here?

https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=3392259028

Having the time left be listed in only days can make it quite confusing, especially for food that expires after months. Having it instead list out years, days, and hours fully laid out and not in decimal format would make it easier to read in my opinion.
FishLord  [author] 25 Jul @ 12:55pm 
Should be fixed now but if any errors still persist then you can do a quick fix by toggling off the clothing info in the mod options. You'll lose the extra clothing information but the rest of the mod will still work fine.
Katabolic 15 Jul @ 9:25am 
Yes I can confirm the vest bug seems to happen if you are wearing a shoulder holster or something like that at the time.
Azazellz 9 Jul @ 2:06am 
Probably the same bug with bulletproof vests.
Zen 1 Jul @ 6:01am 
Same for Holsters and any BeltExtra
vg 21 Jun @ 1:45pm 
I've noticed that when either the ALICE Belt and Suspenders or the Chest Rig is equipped, hovering over any jacket that occupies the same clothing slot causes a constant error message to appear.
FishLord  [author] 21 Jun @ 8:28am 
I made the bug report thread. Send the latest errors and details about the item and I'll give it another look. I've tested it multiple times now and still no errors so I'm not entirely sure what is causing it for you.
FishLord  [author] 21 Jun @ 8:01am 
I can't seem to replicate the error that you posted with that item, are you using some kind of mod that overrides and changes it? Either way I made a change that should potentially fix it.
RunYouCleverBoy 21 Jun @ 7:41am 
for Base.Vest_BulletPolice here errors and no info

LOG : General f:338504, t:1750516696784> -----------------------------------------
STACK TRACE
-----------------------------------------
function: SetClothingInfo -- file: ItemInfo.lua line # 463 | MOD: More Item Information
function: SetItemInfo -- file: ItemInfo.lua line # 131 | MOD: More Item Information
function: render -- file: ItemInfo.lua line # 735 | MOD: More Item Information
function: render -- file: qa_Init.lua line # 7 | MOD: [B42] Item Comparison

ERROR: General f:338504, t:1750516696785> ExceptionLogger.logException> Exception thrown
java.lang.RuntimeException: Object tried to call nil in SetClothingInfo at KahluaUtil.fail(KahluaUtil.java:100).
Stack trace:
se.krka.kahlua.vm.KahluaUtil.fail(KahluaUtil.java:100)
se.krka.kahlua.vm.KahluaThread.luaMainloop(KahluaThread.java:954)
se.krka.kahlua.vm.KahluaThread.call(KahluaThread.java:173)
RunYouCleverBoy 21 Jun @ 7:40am 
se.krka.kahlua.vm.KahluaThread.pcall(KahluaThread.java:1963)
se.krka.kahlua.vm.KahluaThread.pcallvoid(KahluaThread.java:1805)
se.krka.kahlua.integration.LuaCaller.pcallvoid(LuaCaller.java:38)
zombie.ui.UIElement.render(UIElement.java:2005)
zombie.ui.UIManager.render(UIManager.java:409)
zombie.gameStates.IngameState.renderFrameUI(IngameState.java:1331)
zombie.gameStates.IngameState.renderframeui(IngameState.java:1317)
zombie.gameStates.IngameState.renderInternal(IngameState.java:1456)
zombie.gameStates.IngameState.render(IngameState.java:1406)
zombie.gameStates.GameStateMachine.render(GameStateMachine.java:28)
zombie.GameWindow.renderInternal(GameWindow.java:466)
zombie.GameWindow.frameStep(GameWindow.java:938)
zombie.GameWindow.mainThreadStep(GameWindow.java:640)
zombie.MainThread.mainLoop(MainThread.java:76)
java.base/java.lang.Thread.run(Unknown Source)
YoptbI4 20 Jun @ 4:00am 
I noticed yesterday a comparison of the characteristics of clothing, it's great, you don't need a separate mod anymore! Great work!
FishLord  [author] 20 Jun @ 3:30am 
I can't recreate any such error. If possible could you send the error log please?
Nanao-kun 19 Jun @ 9:01pm 
Anyone else getting errors when hovering over leather jackets?
跟着超人飞 19 Jun @ 7:56am 
错误起源于 More Item Information 模组的 ItemInfo.lua 文件的 SetClothingInfo 函数第 463 行
这个错误通过 UI 渲染链传递,影响了其他模组的渲染函数
sanmuller2511 17 Jun @ 1:12pm 
it was working just fine, lovely mod by the way, but I loaded and it isn't working anymore, anyone knows why? i'm on b42 btw
FishLord  [author] 14 Jun @ 12:13am 
Are you on the build 42 unstable beta? This mod is currently only for that version.
Keef 13 Jun @ 6:21pm 
I have the mod installed but it's not working. Anyone know why?
FishLord  [author] 13 Jun @ 3:02am 
Ah thanks good catch! I'll get the translations you did into the next update.
YoptbI4 13 Jun @ 2:51am 
Well, this is must have mod for UI category i think. Thanks a lot for great mod.

P.S. Look at
UI_MII_Options_ClothingInfo = "Show Seed Info" (UI_EN.txt)
YoptbI4 12 Jun @ 10:20am 
Yes, i find examples EN .txt files for translate info bars now. Thanks.
Kláťa 12 Jun @ 6:51am 
"Cow's milk" why is it called that? Can we milk the zombies now?
FishLord  [author] 12 Jun @ 5:40am 
I've now added translation support. Let me know if there is anything I have missed as there was quite a lot to get through.
YoptbI4 12 Jun @ 2:17am 
Can you add strings for translate what displays at info bar?
For example

INFO:InsertText("Smeltable:", "Small Iron")
INFO:InsertText("Days Until Stale:", "Never")
INFO:InsertText("Calories:", "~" .. self:Round(calories, -1))
INFO:InsertText("Seasoning", "")
etc
SIMBAproduz 12 Jun @ 12:28am 
Thank you very much for this mod, my friend.
It would be very interesting if you could share a file with the description of the specified terms so we can do the translations, right?
FishLord  [author] 11 Jun @ 4:02am 
Alright I'll try backporting it when I do the next update.
mentally decreased 11 Jun @ 3:53am 
b41 plz??🙏🙏
Snaky_Cake 10 Jun @ 8:46pm 
o7
lajF 10 Jun @ 7:27am 
ooooooh, i missed the part about the skill level requirements, thanks for the answer
FishLord  [author] 10 Jun @ 7:08am 
@LajF I tested those weapons and they worked fine. Are you sure that you have met the specific weapon skill level requirements to see the stats for those weapons?
RAVE--PMW 10 Jun @ 4:39am 
@FishLord


Thanks for your efforts! This is another mod that should be part of the base game... Amazing stuff!

:spiffo:
lajF 10 Jun @ 4:37am 
some weapons like hand sickle, pitchfork, scrap metal shortsword dont show damage, crit and durability values (i know its probably because WIP but i wanted to mention anyways)
FishLord  [author] 10 Jun @ 1:58am 
I fixed the error, thanks for letting me know.
Rainstone 10 Jun @ 12:47am 
https://pastebin.com/VSTZaRL6
Hovering over Set of skillbooks(made by packing 5 skill books together)shows this error message.
Maybe this is because these sets are still considered as skill book but they are not actually readable
user not found 9 Jun @ 10:57pm 
for B41would be awesome
Daikon 9 Jun @ 10:18pm 
seem like there an problem when hovering an item with tag as a bag, example a bag....
RAVE--PMW 9 Jun @ 7:13pm 
Yeah I have the same problem as D3ATHCOM5 :(
D3ATHCOM5 9 Jun @ 5:04pm 
I get a continuous error when hovering over vanilla bags, posted the stacktrace to pastebin, I tried to track it down but I have no idea what I'm looking for
https://pastebin.com/d7r58Lxu
✪ Tax 9 Jun @ 12:31pm 
And thank you for potentially making that UI mod!
FishLord  [author] 9 Jun @ 9:23am 
I see, I had no idea! In that case I'll look up how to mod java zomboid and make an attempt at it. Thanks for letting me know.
✪ Tax 9 Jun @ 8:29am 
@FishLord the Java part can still be modified, but it'd requiere the user to drop some files into the right directory manually. Many mods already do this installation method, like the ones that let zombies be visibly fat.