Rain World

Rain World

Westen Forest Expansion
18 Comments
cathrinzeeck 28 Sep @ 11:52am 
ok thats great ill be loking forward to it!
Orphi'ic  [author] 26 Sep @ 9:54pm 
I'm planning on reworking all the outer expanse rooms
the bulbtree bulb will be fixed in this
cathrinzeeck 24 Sep @ 2:25am 
oh im so sorry,idnt read the dicribion to the end so my problem with it being to small is stupid as its not finished,other then that its amazing and underated :rwslugcat::steamthumbsup:
cathrinzeeck 24 Sep @ 2:21am 
dude i love this mod! and would love to see more of this amazing work! my only problem is that its not big enough and that the bulb tree dosent have a coverd bulb,if you know what i mean,other then that i love it and it would be nice seeing more ones like this
crispinrav 3 Sep @ 3:40pm 
you should make it work with saint outer expanse mod, that would be an interesting thing to see
Orphi'ic  [author] 25 Aug @ 8:05pm 
okay, it's broken for all slugcats, and only if you try to go through from the outer expanse side.
Orphi'ic  [author] 25 Aug @ 4:04pm 
I think it might have to do with gourmand's spawns, I'll make sure to fix that
Roach 14 Aug @ 10:07pm 
I've tried with watcher both enabled and disabled but every time I try to go through the gate the game just freezes (I'm playing in gourmand's campaign)
babil 10 Aug @ 12:12am 
i've seen before air pockets can be used without the watcher dlc
if you re-make the outer expanse map with your rooms included, it would probably fix the map
Orphi'ic  [author] 22 Jul @ 9:29pm 
Yes, it uses some object types that are part of it (air pockets, some room effects, certain decals, etc). Once there is a mod that includes these types of objects separately it will require that instead.
Not a Spy 21 Jul @ 1:05pm 
the watcher DLC is obligatory for this to work ?
sniffledorf_ 21 Jun @ 12:20am 
This is a great mod :D
Orphi'ic  [author] 21 Jun @ 12:14am 
to clarify, every time I re-open the game, all the new rooms' map positions get reset, and trying to render a map after making changes to it without reloading the game first outputs a blank map image.
Lagunslime 13 Jun @ 12:37pm 
OH! also
This mod doesen't show up on the workshop by itself anymore
i think you might have hidden the wrong one
Lagunslime 13 Jun @ 11:31am 
Devtools can only save a map by overwriting another, so wherever the map would save (your mods files for custom regions and mergedmods? for OE) you should create "dummy files" by copying map data from another region and use the previous method after that

Hope this helps :)
Orphi'ic  [author] 11 Jun @ 8:33pm 
to clarify, the map comes out blank whenever I do this
Lagunslime 10 Jun @ 2:51pm 
Go into dev tools, select the map tab, click "cannon view", rearrange the new rooms, save the settings and click "render map",
I'm pretty sure the new map files will end up in "mergedmods" but i'm not certain
When you find them just copy them into your mods OE folder
Then restart your save and enter outer expanse again and the map should work
DefCynodont 9 Jun @ 1:39pm 
I'm not sure how to fix the map, but I think looking on the wiki might help

https://rainworldmodding.miraheze.org/wiki/Creating_A_Region#Map_Files