Darkest Dungeon®

Darkest Dungeon®

Extra Houndmaster Skills (reupload)
6 Comments
RoyPsich  [author] 18 Sep @ 12:03pm 
Dx
Einarulf 18 Sep @ 7:51am 
xD
RoyPsich  [author] 25 Aug @ 3:26pm 
@Einarulf Thanks i would update the description shortly:steamthumbsup:
Einarulf 23 Aug @ 10:27am 
Hound skills:
- Hound's Rush
- Hound's Harry
- Cry Havoc
100% chance now
- Guard Dog
activates riposte now
apparently for
+0% dmg mod
acc 90~110
- Lick wounds

I think this is it
Einarulf 23 Aug @ 10:26am 
Master skills:
[h4] - Target Whistle (same effect) [/h4]
[h4] - Blackjack (with stun chance to other heroes scaling) [/h4]
(new skills now)
[h4] - Service Pistol: [/h4]
uses new animation
acc 85-105
targeting - 432 vs 234
+0% dmg mod
+80% dmg vs marked
+12% crit vs marked
[h4] - Parting Shot [/h4]
presumably uses same new animation as last one
targeting - 21vs12
acc 85-105
self back 1
+25% dmg mod
debuffs bleed resist by 30ish%
[h4] - Cudgel Toss [/h4]
targeting - 43 vs 234
acc 85-105
-66% dmg mod
stun target (100~140% chance)
[h4] - Deputize [/h4]
usable from anywhere
buff self crit chance
Einarulf 23 Aug @ 10:26am 
This mod changes the houndmaster to be a two-actions hero, one for the master, the other for the doggo. Notably the base damage is halved (or close to that), also only 4 skills selectable by default, which feels quite restrictive given it would be 2 skills for each "form".

level 1 dmg 2-4
level 2 dmg 2-5
level 3 dmg 3-6
level 4 dmg 3-7
level 5 dmg 4-8

* Everything not mentioned is likely the same as before *
* changing forms is done automatically *