Barotrauma

Barotrauma

From the Dark
118 Comments
Nothing There 5 hours ago 
Качество видео будто снимали НЛО.
Kookoorooza 10 Oct @ 5:04pm 
А как найти хоть одного моба из мода?
puggis 22 Sep @ 10:22am 
they done got null in barotrauma :s_crying:
Ulysses 14 Sep @ 9:42am 
I finally got an abandoned outpost from this mod and it immediately got marked as completed and entities destroyed on round start
ArtiKシ  [author] 7 Sep @ 9:31am 
ну как бы, огнестрелом, а еще ни один из них не плавает
ppkatan242 1 Sep @ 3:02pm 
А как их контрить вообще чтобы аванпост зачистить
Kokorocodon 24 Aug @ 6:49pm 
You should make silhouette a psychosis creature
ArtiKシ  [author] 24 Aug @ 4:31pm 
released patch that removes siluet from the game (not removes, but makes it disappera next frame after it spawns)
ArtiKシ  [author] 24 Aug @ 4:03pm 
optional disabling requires lua or addon, so, I guess, I'll pick second one
ZyreX 24 Aug @ 2:53pm 
is there a way to disable Siluet? he stands out a lot compared to the rest of monsters
sompychessrabies 23 Aug @ 11:02am 
would be nice without siluet, makes it feel too supernatural
Ulysses 23 Aug @ 8:08am 
I'll create a new save without any other creature mods and see if I get any. Maybe they overwrote abandoned outpost spawns? the only mod I had was EnhancedHusks so idk
ArtiKシ  [author] 23 Aug @ 7:43am 
It's supposed to be only on dry abandoned outposts, and it can't swim
Cam 23 Aug @ 12:30am 
i find it funny that if the silhouette touches water, it just dies. in a game that takes place in an ocean
ArtiKシ  [author] 23 Aug @ 12:24am 
okay maybe it's some issue on my side
Ulysses 22 Aug @ 8:25pm 
finished a campaign with this and didn't see any of the creatures :[
ArtiKシ  [author] 13 Aug @ 2:06am 
Мод добавляет, миссии на аванпосты, а не сами аванпосты, так что все будет работать как надо
Human1I 12 Aug @ 5:17am 
привет, а если я поставлю мод выше динамик европы или млк, он не заоверрайдит аванпосты из динамичной, и не закорраптит сейв? просто хз, если честно, как это работает. где-то вообще слышал, что порядок загрузки не важен, а где-то из-за этого порядка конфликты. проясните, пожалуйста
ArtiKシ  [author] 11 Aug @ 4:24pm 
ну, так получилось. И в игре есть миссии на заброшенные аванпосты, видимо тебе не везет
HyperVir2al 11 Aug @ 4:11pm 
Я так понимаю в режиме миссии они не спавнятся? Загружал раз 10. Название мобов в консоли это конечно крайне интересный авторский почерк с елементами квеста
ArtiKシ  [author] 11 Aug @ 12:42pm 
попробуйте поставить мод выше чем DE и MLC, мод должен работать
HyperVir2al 11 Aug @ 12:37pm 
Что значит заброшенные аванпосты? Имеется ли совместимость с Динамик Европа и мор лвл контет? Плавали относительно далеко и ноль признаков мода
ArtiKシ  [author] 31 Jul @ 8:38am 
тоже самое, обожаю
aeugh1572 31 Jul @ 7:30am 
у меня птср от звуков брокен скрипта :steamsalty:
ArtiKシ  [author] 28 Jul @ 4:00am 
TWD, use spawncharacter "name of the creature" cursor in the console
Dolcino 26 Jul @ 11:24pm 
Hello. Where can I find how to spawn the creatures from the console?
ArtiKシ  [author] 17 Jul @ 3:04am 
злый иж, анлак, что еще сказать. тебе нужно получить миссию на зачистку заброшенного аванпоста, и если эт ота самая то ты поймешь по описанию
ArtiKシ  [author] 17 Jul @ 3:03am 
TaoistToastr, Theay can be killed and they spawn on certain outpost with mission, so If outpost has them - you will know
ArtiKシ  [author] 17 Jul @ 3:02am 
Vladi Zarth, It only does add missions and mobs, nothing more, so why not
злый иж 16 Jul @ 1:39pm 
Много раз был на заброшенных аванпостах, но пока что ни разу не встречал этих существ. Какой у них процент спавна?
TaoistToastr 14 Jul @ 8:14pm 
Does this mod apply to all abandoned outposts everywhere? Can they be killed? If they are at every outpost and cannot be be killed it becomes more of a nuisance than actual horror.
Vladi Zarth 13 Jul @ 11:17pm 
can this be added midgame?
ArtiKシ  [author] 6 Jul @ 9:22am 
I'll fix the first one as soon as I get to my pc
ArtiKシ  [author] 6 Jul @ 9:22am 
the second error is not caused by my mod because there are neither sonars or anything affecting them
Hemlock 6 Jul @ 4:33am 
[From the Dark] WARNING: Potential issue in content package: a large audio clip "nothingiswatching.ogg" is set to be loaded into memory instead of streaming it from the disk. This can lead to excessive memory usage. Large clips should generally be streamed, while small and frequently played sounds should be loaded into memory to avoid the IO overhead of streaming. Consider adding stream="true" to the sound's XML element.
Potential error in StatusEffect (Shuttle Navigation Terminal, Sonar). Target not defined, the effect might not work correctly. Use target="This" if you want the effect to target the entity its defined in. Setting "This" as the target.

That pair of messages was repeated/spammed over and over in our console as we failed to load into an abandoned outpost level. When we removed this mod, the level loaded just fine.
Nic 21 Jun @ 8:31pm 
I just met The Void, the video doesn't do it justice
Nic 21 Jun @ 10:08am 
(Comment was too long so I had to split it up)
Nic 21 Jun @ 10:08am 
oh no, I just wanted to know it's name for the HVENT from enhanced husks that spawns whatever you want after a little while or after a timed pause after somebody is around the vent for long enough, I thought it would be nice to make it so I put one of those vents in a corner of the sub here not many people go with a flickering light, then, set it to spawn if anybody is close to the room for long enough, I also set up motion detectors to turn off the lights when the thing I want spawned spawns, really, just something terrifying to happen rarely to the sub, probably kill a few people before we kill whatever it is, currently, I set it to a Chimera with the improved chimera mod and enhanced immersion and MAN IT IS SO TERRIFYING
Nic 21 Jun @ 10:08am 
the lights go out then you can just hear that creepy thing through the walls then it bursts down the door, runs after you, grabs you, starts eating you, throws you down, runs away, comes back and finishes the job, I also have NT eyes and Neurotrauma so when it picks you up your vision goes black as you hear it messing you up before you're able to see again on the floor without the thing to be seen anywhere before it comes out of the darkness (Also, since NT eyes incorporated the Enhanced Darkness mod, everything is PITCH black)
ArtiKシ  [author] 21 Jun @ 3:32am 
no, there is no underscore, just "The void"
type spawncharacter "The Void" cursor and it will spawn on your cursor
Nic 20 Jun @ 3:13pm 
is the species name for The Void just The_Void?
Husked Captain 19 Jun @ 11:03am 
А вот, ошибку при попытке спавна в дискорде отправил, ты уже видел
ArtiKシ  [author] 19 Jun @ 10:23am 
странно, я отчетливо помню как выставлял спавны для каждого из них:steamsalty:
Husked Captain 19 Jun @ 3:08am 
The Void не спавнится( А так мод ппц атмосферный, штаны обосраны, со станции свалил :steamthumbsup::barotrauma:
ArtiKシ  [author] 13 Jun @ 1:03am 
I still wanna fix it, can you send me a screenshot of the error? my discord is artik4
LCS Wolfram 12 Jun @ 2:39pm 
I checked before writing that comment, the console said the error message came from "From the Dark". However since you say the error is harmless then I'll move on, thank you for the clarity,
ArtiKシ  [author] 12 Jun @ 11:30am 
Are you sure this error caused by my mod? There should be name of a mod in the error
ArtiKシ  [author] 12 Jun @ 11:29am 
LCS Wolfram, I believe I've fixed this error in my mod. It is harmless and caused by any sprite having size that can't be divided by 4 like 17x31 instead of 16x32. It doesn't break anything, just complains in the console
LCS Wolfram 12 Jun @ 9:47am 
Not sure If this bug is caused by a mod or just a normal bug, but I'm having a problem with enabling the mod. The mod itself is saying this warning whenever I try to turn it on. "WARNING: Could not compress a texture because the dimensions aren't a multiple of 4". I hope the creator sees this.
Cultist ⁧⁧ ඞ 12 Jun @ 9:22am 
Yo, it even has that dude from that Minecraft virus mod, except it actually feels good in Barotrauma :D