Jagged Alliance 3

Jagged Alliance 3

HandsMerc
27 Comments
benden 4 Sep @ 7:54am 
@cockadoodledoo thanks for your kind replies and for still improving all your great mods (especially this one)! unfortunately I'm have no more a savegame before entering sector L13, so I'll have to wait for my next run to see all the new changes...
cockadoodledoo  [author] 3 Sep @ 10:32pm 
@benden new version up, had to revert some of the changes i have made. as for savegame compatibility and changes to the mod, I think it should be suffice to just load a savegame before you have entered L13 and the new changes should apply, no need to restart entire run.
cockadoodledoo  [author] 3 Sep @ 8:28am 
@benden the voice works fine on my end, you probably have loaded a savegame, the previous changes are not compatible with a savegame due to their severity, one more change i wanna add, i will release a new version today
the missing sound line, is in fact a missing sound file. my subscription ran out and it was the last line i could not generate, sry.
cockadoodledoo  [author] 3 Sep @ 8:10am 
@benden i look into it onet thing right away, its either merc paid then she appears in aim or hired free
benden 3 Sep @ 6:20am 
Hi Cockadoodledoo, I started a new game with Hands'latest version. She's very powerful now, with the new talents and perks added, for a free merc (comparing with Camper from The Base for example). So I think we should pay her once hired....Also I noticed that the dialogue line "first prove that you are no amateurs, I don't wanna pull some dead weight!" has no sound. More seriously she's completely mute once hired in my current game (Camper works perfectly however)...
cockadoodledoo  [author] 31 Aug @ 4:52am 
Uploaded a new Version, all her Punches now Work with Bandages on. Added a new Melee Attack: "Knochdown". Additionally there is a new Combat Action letting you enter Stealth for 0 cost.
cockadoodledoo  [author] 19 Aug @ 2:46am 
@muehen.jungschwan.9y Let me know, if the issues persists after replaying the map or if it works.
muehen.jungschwan.9y 17 Aug @ 10:47am 
Ok, no Problem. I may try again. There is no way to get her with only 5 Trainings, right?
Anyway, thank you for your help and the work you put in!
cockadoodledoo  [author] 17 Aug @ 7:25am 
@muehen.jungschwan.9y have you started the map and the made a pause for while and loaded a savegame then?
You could try to return to a savegame where you have not entered the sector. Sucks to play it all again and there is not guarantee that does smth.
I have no idea whats going on since I can not reproduce the error.
muehen.jungschwan.9y 17 Aug @ 7:12am 
Thank you for the quick reply!
When I go to the Hut, it shows "Prepare the Steam Bath with..."
After I click on it, it turns into "Steam Bath Infusion with..."
But after clicking on it, nothing else happens.
The Training is in Progress, I started several times all over again, also tried to do it first, nothing works.
Any Idea? Also went in with only one Merc, nothing changed...
cockadoodledoo  [author] 17 Aug @ 4:16am 
@muehen.jungschwan.9y Hm just tested it and it works firne, you get the Popup Notif, then you can click on the Fire and then on the Infusion. It is essential that the unit has the Buff Training in Progress active before using the Steam Bath.
muehen.jungschwan.9y 17 Aug @ 1:00am 
There seems to be a bug with the steam bath. I can never recruit her, since I only can finish the training on 5 Stations. The sixth, "steam bath" is not working. I can start it, click on it, the infusion appears, I click again on it, but it doesn´t finish the training. Am I doing something wrong?
cockadoodledoo  [author] 25 Jun @ 9:12am 
@benden Bandages are Locked now, but not the Improved ones, sry best I could do. Added description on how to upgrade as well
benden 21 Jun @ 12:23am 
That's "Iron" Hands for sure! two suggestions: make her unique hand bandages non removable and add a note ingame with info on the recipe for upgrading them...
cockadoodledoo  [author] 18 Jun @ 1:08pm 
@benden Phew, for a moment I was afraid the mod has somehow been compromised, but I am glad voices are working. I have made bandages repairable. You can also Improve them with a combine recipe: Bandages + Balancing Weight. (I know its not legal to put metal in your bandages, but for Mira rules like this are for the weak :steammocking:)
benden 18 Jun @ 9:57am 
Hi cockadoodledoo, thanks for your replies. In fact, yes I heard her vocal responses and read the others not yet vocalised, so there's no problem with them! btw could you please check too if her hand bandages could be repaired because I don't see them appear during the repair sector operation?
cockadoodledoo  [author] 17 Jun @ 10:29pm 
The only Skill also usable with firearms are the Hit Zones afaik, will see if I can make it only active for Melee, no promises though.
Regarding the Voices, I need to know if anyone else has a problem, b/c I checked all files are in the correct folder and every Line is working here on my end....
cockadoodledoo  [author] 17 Jun @ 9:07am 
@benden she is voiced, she does not have all the 158 responses, only a fraction, I think I have made around 30 or so (due to the limits of Elevenlabs free acc). So its kinda strange its not working on your end.
Well, I have not tested her with guns, this one is on me, will have to check it out and fix it.
benden 17 Jun @ 8:01am 
Thanks for adding her image! it doesn't matter for the few missing dialogue but it would be cool to add voices (since there's already written lines) for combat actions, traveling, etc...to make her more alive and attaching! oh and yes, in combat she's a killer for sure! love the sprint and fast strikes combo! btw I noticed that when she uses a gun (when too far away from ennemies) various effects applie too, so I wonder if you could mod her trait to apply for hand to hand combat only?
cockadoodledoo  [author] 15 Jun @ 9:12pm 
@benden So yea one of the images was not in the correct path! I fixed that, regarding the Voice, just checked the mod and it all is working as intended.
However there are a few Dialogue Lines that are not voiced.
benden 15 Jun @ 11:23am 
Hi cockadoodledoo, I managed to recruit her in my current game but her image is missing and some voice lines too?
cockadoodledoo  [author] 29 May @ 5:58am 
@benden RTG is so well done, they did an amazing job! permanent666 and lucjan are so good at the coding thing, I looked at it and could not even figure out half of it. missing quite some level ups to get there I guess :steammocking:
I appreciate those requests, need to know about compatibilites and stuff to fix if necesarry/possible. Because I disable all other mods when modding, so I never know what actually works together.
benden 29 May @ 5:26am 
@cockadoodledoo never mind, thanks for trying! it doesn't matter if there's no compatibility with RTG since sometimes I use some of my favourite mods for a new game and others for the next!
cockadoodledoo  [author] 29 May @ 2:26am 
@benden so I have looked into it, but I am afraid this is beyond my scope, whatever permanent and lucjan did on Tac Gear is on a different level. Sorry.
cockadoodledoo  [author] 28 May @ 11:13am 
@benden Need to look into what the issue is, I think there is a max limit to weight capability.
benden 28 May @ 10:15am 
Nice mod again, thanks! Could you also please make Steroid's new ability compatible with Revised Tactical Gear II mod (adding + 50% weight carrying capability)?
cockadoodledoo  [author] 27 May @ 10:39pm 
Need some ppl who actually tested her more than I did, I think the Merc needs some improvement damage wise. Best way to go on her Perks is probably True Strike and Anatomical Precision.