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This class need some stats growth per rank to at least keep the class from becoming deadweight if you didn't get the class early enough. Also, really need Psi growth at squaddie as it made first few psi perks became dead perk as you cannot utilize them at all.
Sure that other stats seems to make up for aim and HP but as said before you need to deploy this class every chances you get and need to be available at the gatecrasher. This class also has only numindeck=2 which made this class rarer, in average campaign you won't ever hit this theoretically stats.
25 will, 25 aim, 75 psi, 12 dodge, 12 defense, 5 HP, 4 mobility, 75 hack, 2 armor, 24 crit, 2 sight, 1 extra utility
So the final stats will be
60-70 will. 90 aim, 12 dodge, 12 defense, 9 HP, 16 mobility, 80 hack, 2 armor, 24 crit, 2 extra sight, 1 extra utility
One thing that could fit too (just and idea on that one) is make it unique,as in after getting one you can't get another until this one is gone,and give it a high chance to spawn so you can get one early and really be able to build it.
Anyway,sound nice,gonna try it