Train Valley 2

Train Valley 2

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9 Comments
mno 24 Aug @ 9:58am 
clever design, I did a double take when I realized that the passenger trains are the only source of workers! really tight use of overlapping track functions, which always makes for an interesting logistics challenge. the track limit challenge isn't too hard to maintain (as long as you don't blow up a bunch of trains...), but it certainly is effective at encouraging careful track placements. I particularly liked being able to loop cloned trains back into the replicator to double up on their produced resource, and it helps a lot to make sure you don't run out passengers!
Kümmel 18 Jul @ 11:55am 
super ausgedacht und umgesetzt - hochachtung!
einzwitterion 22 Jun @ 11:25pm 
Very clever and challenging design! Nicely done.
Blathers 28 May @ 4:36pm 
Verrrrry interesting
Gendor Skraivok 28 May @ 11:07am 
First look I had on this map and I was about to freak out until I realized it could act as a simple counter-clockwise run, extra possible done with "square" traveling areas. Very good map!
whereru 25 May @ 4:00pm 
Lot's of stop and go for me but still very interesting idea and map, thank you plastickbag!
7:30 after 3 miserable fails.
madeinitaly67 24 May @ 1:24pm 
Awesome map. I failed terribly but it's so fun and different! :steamthumbsup:
thomas 23 May @ 6:17am 
Brilliant idea! :steamthumbsup:
homeworld777 22 May @ 12:54pm 
Absolutely fantastic quality map! Thank You!!!!!