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also how has the owner not fixed this yet its crazy
The problem is malformed position attributes:
- Line 2: pos="0.1" should be pos="0.1 0.0 0.0" (needs 3 coordinates)
- Line 3: pos="0.1" and rot="0" are both incomplete
These invalid position/rotation values at the root level can cause unpredictable rendering behavior because Teardown might interpret the missing coordinates differently depending on:
- The map's coordinate system
- The camera's position relative to world origin
- The ground height at spawn location
Fix:
<group name="instance=MOD/747klm air.xml" pos="0.1 0.0 0.0" rot="0.0 0.0 0.0">
<group name="texture" tags="texture= 13 0.2" pos="0.1 0.0 0.0" rot="0.0 0.0 0.0">