Garry's Mod

Garry's Mod

rp_city8_lumen_blitz
15 Comments
benignhostility 14 Oct @ 12:35am 
Invite !!!!
Pneumothorx  [author] 13 Oct @ 4:16pm 
English, most of our community is from all over the world though
benignhostility 13 Oct @ 2:59pm 
is it english or ruzzian
Pneumothorx  [author] 13 Oct @ 8:55am 
Unfortunately not. I’m working on the second iteration of another story based server though.
benignhostility 13 Oct @ 2:05am 
is the server still operating
Pneumothorx  [author] 8 Sep @ 9:17am 
I think I nuked some soundscapes ingame in favor of utilizing 'live' sounds on the server when the event happened.

Such as dynamic sounds according to what people did during the two days we used the map.

I've considered going back and re-doing this but I feel like it is perfect as is right now as a relic of what we did.
ً77px 8 Sep @ 8:32am 
Great edit.
While I'm aware of "This map was created hastily and likely won’t receive further updates", would this be the reason why (at least in my playthough) that some areas were missing soundscapes or could that be attributed to something else on my end (if you know, that is)?
Pneumothorx  [author] 20 Jul @ 10:41am 
wrath
AnarchyBurger 19 Jul @ 11:11pm 
WTF IS HAPPENING
Autumnis 26 May @ 3:48am 
i feel like it would've been better to use a prop instead of an actual hunter-chopper npc in the skybox
god of reailty 24 May @ 10:18pm 
wtf
Matt 22 May @ 4:53pm 
Would love for this to be used on a campaign mode out of this.

When you get to this map, it's mainly for the final push and evac (ala Episode 1).
Feodat 21 May @ 12:01pm 
имба:steamthumbsup:
TALGI_PALGI 21 May @ 11:11am 
Peaked map, i enjoyed playing on this map
Pneumothorx  [author] 20 May @ 9:21pm 
ANOTHER PROLETARIAN CLASSIC.