Phoenix Point

Phoenix Point

New Abilities for Prestige Armor
13 Comments
OddManOut 30 Jul @ 11:47am 
@Dtony

TFTV has a weakened version of the stormtrooper when defending a base. It would be nice to be able to spawn them as extra soldiers, just to add some scale to the fight. It would be nice to upload another version of the mod to the workshop with more balanced tweaks. For example, the maximum number of extra soldiers spawned would be limited to 4, the heavy stormtrooper would only apply armor to itself and with each new layer of armor it would apply a mobility penalty to itself. This effect would reset after two turns if the ability is not used.

So the sniper would have a small retinue of bodyguards, the heavy stormtrooper can act as a fortress that will soak up damage, but will not be able to escape from the encirclement. I think this would fit into the balance of TFTV, since exclusive equipment is only available in a single copy.
Dtony  [author] 25 Jul @ 1:55pm 
@Oddmanout sure, i can even have one spawned when u have a soldier waering assault torso die. Is storm trooper a custom class or from a regular class?
OddManOut 25 Jul @ 1:47pm 
Can you add the ability to summon a stormtrooper with Phoenix's basic gear instead of summoning the Exalted?
Quinn11235 22 Jul @ 11:18am 
Could you potentially add an ability to the Assault Armor of the set (e.g., the ability to cast Frenzy)?
Dtony  [author] 29 Jun @ 4:57pm 
Fixed
Dtony  [author] 29 Jun @ 2:16pm 
just got access to my old drive, the error was in using integer over float for 1 action point
Shaggoth (Ищезаяц) 25 Jun @ 6:44am 
😺👍
Dtony  [author] 25 Jun @ 12:25am 
Yes I will try to fix that tomorrow
Shaggoth (Ищезаяц) 24 Jun @ 12:05am 
armor buff works, tho i'm having <! MISSING KEY> stuff. i guess that's why i don't understand why sniper helmet reinforcements ability is "incompattible with actor" who is sniper.
faction relations?
Shaggoth (Ищезаяц) 19 Jun @ 10:42pm 
Should this one be compatible with terror from the deep? I'm just thinking of setting up new playthrough based on it, but also like the idea of reinforcements. However balanced it could be, time will tell
Moisesjns 6 Jun @ 4:58pm 
so glad to see someone buff these awesome armors that sadly get never used because of how weak vanilla ones are.
Dtony  [author] 22 May @ 8:41pm 
There is nothing to configure, just an oversight on my part not deleting the config option. Ran into some problems with my main cpu so unable to apply changes at the moment
ProjectXa3 21 May @ 3:35pm 
hi yes quick question the sniper armor on an assault does nothing with an error readout for the ability and the mod settings are incomprehensible. what do the Integer and Float values control, what does the Boot Value checkbox do, and what do the A B and C Custom Enum Values do?