Source Filmmaker

Source Filmmaker

Multi-Run Patch
41 Comments
Chicken Hunter 24 Aug @ 6:21am 
@an0nymooose Can you please create a tutorial video on YouTube about this SFM Multi-Render & Multi-Run Patch ? I am really unable to use it and not working to my SFM. Need your help please.
ToddlersAreDelicious 9 Aug @ 6:27am 
i opened multirun launcher patch with python but it just pops up for a nanosecond and closes itself, id like to see a youtube video tutorial if you can
L.J Fox YT 30 Jul @ 3:16am 
An0nymoose, I thought you stopped SFM? Also, big fan!!!
EtherealRonin 16 Jul @ 8:52am 
does this only work when you open it manually in files (sfm.exe) or is there a way to launch multiple from steam alone or from sfm itself
Jakk 27 Jun @ 4:29pm 
not sure if i'm doing anything wrong but when i try to render SFM just closes out on me(and yes i did read the instructions)
gjtrue 23 Jun @ 1:02am 
Can someone please create a "patch" or whatever to fix and/or drastically improve SFM's memory limitations?
Hromz 19 Jun @ 1:49am 
For some reason my render time has decreased, idk what you did but ty
RuneSFM 15 Jun @ 3:19pm 
Oh, my, lord.
Hromz 12 Jun @ 10:11pm 
This is awesome!
Me dijo que tenia 13 2 Jun @ 9:43pm 
HOLY SHIT MY SAVIOR
greater eurasia sfm 31 May @ 4:39pm 
thanks this will help me a lot
FoxFurDan28 28 May @ 8:44pm 
So frickin' awesome! I never knew this was even possible until now. Thanks for this!
I've said this before, and I'll say it again. We need more stuff like this on the workshop.
Kazberry (SFM Comms Open) 26 May @ 4:52pm 
>True SFM Speedrunning Any% mode unlocked.
an0nymooose  [author] 26 May @ 2:41pm 
@Mystic Monkey yeah i doubt any sort of copy/paste functionality is going to work, and certainly editing the same file from two copies is not a good idea, via any program.
an0nymooose  [author] 22 May @ 3:55pm 
@Ayakaishi_Ayasy read the description u dongus
Ayakaishi_Ayasy 21 May @ 5:53am 
Bu... why...
googie baba 20 May @ 7:26pm 
YOU SAVIOR!! OH MY GOD THIS OPENS UP SO MANY POSSIBILITIES!! YES!!!
Mystic Monkey 20 May @ 3:22pm 
I tried copy-pasting from one running SFM to another, it didn't work.

Also, when I closed the first SFM, it ended up crashing. The other ran fine. However, SFM was "out of sync" with my saved, whatever that means.
Harlequin 19 May @ 11:22pm 
MULTI-RENDER?!
God. You folks just keep making SFM leap ahead lightyears.
Anyar 19 May @ 9:18pm 
Yeah this is pretty cool, I definitely see how—MULTI-RENDERING SOON?!
Jekser The Pootis 19 May @ 9:42am 
moist
smiley 19 May @ 4:37am 
hero
Epsilon 18 May @ 10:56pm 
You are a hero.
󠁳⁧⁧ Scared󠁳 18 May @ 9:17pm 
peak
darkel06 18 May @ 6:06pm 
WTF ?!
Lolbit 18 May @ 2:23pm 
idk what to say this helps me learn lighting and stuff im forever gratefull
Chaotix 17 May @ 9:58am 
Really looking forward for this multi-render program, sounds like it'll be a massive help. Good stuff.
Diego_Brando 17 May @ 8:19am 
The workshop is a blessing I swear it gets better everytime I open it
gamerjms817 17 May @ 6:58am 
im loving this idea, honestly we need more patches for sfm
NerdyDemon 17 May @ 6:38am 
I love this workshop THANK YOU
ETheDestroyer 17 May @ 6:00am 
NICE
Mystic Monkey 17 May @ 2:48am 
Quick question, can I copy from one SFM running and paste it to the other?
NULLRAD 17 May @ 12:26am 
well thats random.
& baller.
OneOfTheHomies 16 May @ 9:05pm 
SOMEONE GET THIS MAN A MEDAL, SOMEONE GET THIS MAN A MEDAL!
R3DREVO 16 May @ 7:07pm 
WhAt
Gmanluigi 16 May @ 6:16pm 
now all i need is a script that fixes the overflow error, iykyk
inferno3345 16 May @ 1:46pm 
Incredible work. Thank you.
Taylor Swift 15 May @ 11:33pm 
sick. can't wait for multi-render
Vitaminbob 15 May @ 4:32pm 
I've wanted something like this for so long. im surper hyped for the multi-render <3
[UA] Olexa007 15 May @ 3:04pm 
Your idea is good(that's in the end of all this text), and I think it is useful, especially for making multiple icons of NPCs and like that. So thanks for trying to do that!
Luisinho010 15 May @ 8:23am 
:Eyes: