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Rapporter et oversættelsesproblem
Once you have placed down the turret via the entities tab, hold 'c'. Then hover over the turret, right-click and select 'properties', followed by clicking the box to enable the AI.
Sea SALT! I need you Sea Salt!
I should also mention that team 3 is the polar opposite, enabling "hostile-to-all".
Then team 1 and 2 behave exactly as you would expect teams to work.
If you don't know how to change [LVS] entity teams, all you need to do is cold down 'C', then hover over the entity with your cursor and right-click. Then select "properties" and you'll be given a config window for that [LVS] entity - Including the team number.
You can set any [LVS] vehicle to team 0, which is the "friendly-to-all" team. The civilian plane (blue) is automatically set to team 0. Once that has been spawned, or another vehicle set to team 0, simply enter it. Upon exiting, you will receive a message in the chat saying that you have switched to team 0.
As far as I'm aware. Yeah.
Once you have placed down the turret via the entities tab; hold 'c', then hover over the turret and right-click. Then select 'properties', followed by clicking the box to enable the AI.
yis
thx
Omniman*
I see...
[LVS] - Planes
They're [LVS] turrets, made by netiPL. The links can be found in the description.
Engineer: "That's what it was made for"
https://www.youtube.com/watch?v=jfrL4GFsyDY
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░░░▌░▄▄▄▐▌▀▀▀░░ THIS IS BOB
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▀█▌░░░▄░▀█▀░▀ ░░ COPY AND PASTE HIM,
░░░░░░░▄▄▐▌▄▄░░░ SO, HE CAN TAKE
░░░░░░░▀███▀█░▄░░ OVER THE WORKSHOP!
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They're [LVS] turret entities. Links to their workshop pages are in the description.