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This can be fixed by going to your Steam Workshop directory and opening Sea Power's workshop folder. That will be under Program Files (x86) > Steam > steamapps > workshop > content > 1286220.
From there, navigate to the folder "3480965706" and delete "assets", "missions", and "ships". Then, take the "B-2 Spirit" folder and move its contents (the files inside of it) into the "3480965706" folder, instead of having them in the "B-2 Spirit" folder.
Then, delete the "B-2 Spirit" folder, as it is empty and has no reason to be left in the directory.
This looks complicated, but I assure you it seems more difficult than it actually is. If there are any questions, please ask them here or add me as a friend and I will walk you through it when I have the availability.
Nope, just giving the author time to sort it out
Have you fixed it?
It gives this error and IDK how to fix that
Ill consider, not sure about it yet, ideally i'd like as little dependencies as possible to not overly bloat the mod, you feel me? Ideally, we'd have one "community NATO weapons mod" as a single dependency base that everyone will have active all the time anyways, but i dont want people to wonder over which mods they need again for this one to work
NullReferenceException: Object reference not set to an instance of an object
AnchorChain and SeaLifter installed