Installer Steam
log på
|
sprog
简体中文 (forenklet kinesisk)
繁體中文 (traditionelt kinesisk)
日本語 (japansk)
한국어 (koreansk)
ไทย (thai)
Български (bulgarsk)
Čeština (tjekkisk)
Deutsch (tysk)
English (engelsk)
Español – España (spansk – Spanien)
Español – Latinoamérica (spansk – Latinamerika)
Ελληνικά (græsk)
Français (fransk)
Italiano (italiensk)
Bahasa indonesia (indonesisk)
Magyar (ungarsk)
Nederlands (hollandsk)
Norsk
Polski (polsk)
Português (portugisisk – Portugal)
Português – Brasil (portugisisk – Brasilien)
Română (rumænsk)
Русский (russisk)
Suomi (finsk)
Svenska (svensk)
Türkçe (tyrkisk)
Tiếng Việt (Vietnamesisk)
Українська (ukrainsk)
Rapporter et oversættelsesproblem






https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=2645604702
additionally there will be color frames for each technology depending on the tier
martinrhan: Does this work with mods that modify vanilla tech tree?
unfortunately no, it need to support each such mod separately
GSR123: Hello author, could you please add a T-level to the technology tree of this MOD
I want to add this in another mod, because I think that not everyone needs tiers here, but you can use any third-party mod that adds tiers to technologies
There are many tech-adding mods which will put you in a time-sucking morass - please ignore them and have those mod creators make patches. Thank again!
Base ACOT has dark matter tech for both civilian and military, then next tier there is red one called Phanon but mostly military tech.
Acquision of Technology and Secrets Beyond The Gates add stellarite tech on top of that.
Im putting a new update for my Stellaris Collection Together and i wanted to add your mod but i had a concern.
You wrote in your Roadmap:
Adopt to Ancient Cache of Technologies and Gigastructures
Does that mean the Tooltip simply doesnt show up if Gigastructures is
enabled or is it currently incompatible as in break the tech tree if both mods are active.