Garry's Mod

Garry's Mod

M DMG & HP – NPC Difficulty Tweaks
7 Comments
Paranoid&Afraid 29 Sep @ 7:26pm 
Pretty useful mod, definitely will make use of it for Map Sweepers.

Gets a bit old when you blitz through Combine, Rebels, or Antlions with how overtuned some weapon packs are; and using the Damage Scaler mod is a bit tedious since I have like hundreds of guns and weapons to adjust. This one avoids the tedious issue and just scales the health to a level that can afford fights with most ARC9 or TFA weapons.

Though I was hoping to find something that could affect more than just the base HL2 NPCs, since I've noticed certain NPC packs - like the IV04 GOW nextbots, specifically the fodder enemies like the Drones and such - can sometimes have NPCs with HPs comparable to vanilla HL2, and thus easy to breeze through what would otherwise be difficult fights.
Yap Yap The Destroyer 18 Jun @ 7:37am 
it would be nice if this mod could somehow increase health on a percentage basis, to allow for an npc with normally 1000hp to have 1500hp but for one with 50hp to have 75hp instead of 550hp
M  [author] 18 May @ 5:33pm 
Ikr? It's like people forgot how much potential vanilla content has
Redster Can 17 May @ 9:35pm 
i love this addon, i just hate that only now it is made, when something like this could have been made a few years ago
Mr. Mac and Cheese 15 May @ 11:01pm 
You forgot to mention your also using this mod https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=3480092636
Hosterle 14 May @ 5:08am 
its the gman!!!
Spintrome 11 May @ 3:23pm 
The G Man