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`Callframe at: getOrCreateLocation
function: BodyLocationsSHD.lua -- file: BodyLocationsSHD.lua line # 5 | MOD: The Division Equipment
java.lang.RuntimeException:
at se.krka.kahlua.integration.expose.MethodArguments.assertValid(MethodArguments.java:133)
I tried using another character texture and its still the same, the char texture only working again after I disable this mod.. not sure why
Cheers.
When you can, please consider adding compatibility with the mod mentioned in my last comment, i know you can use your watches in different places, but it would be another place compatible to use it, if isnt asking to much of course.
Keep the awesome work.
Cheers.
Can you please consider also make your mod compatible with this mod ? It let us use a watch and forearm at the same time, i tried with your watch but it doesnt work, only with vanilla ones, i would ask the owner, but he has the comments deactivated.
Appreciate the time you took to reply me.
Keep your terrific work going.
Cheers.
Secondly, i just tested this mod and is working as expected, the issue reported below my comment is not visible for me, here is the proof [prnt.sc], so that must be a issue on the user ends.
If you consider suggestions, one i would like to make is please make the mask being able to be wearble with glasses, i know you added the lents, but there are some glasses that give scratch defense, and that would be awesome to use, this way i can replace the vanilla half mask with yours.
I gonna also request to this mod owner to add your mask as compatible, since right now it doesnt make the breathing sound, figure i should let you know.
Keep the awesome work.
Cheers.