ZERO Sievert

ZERO Sievert

Lycosa Armor
5 Comments
Combat_unicorn  [author] 1 Aug @ 5:20am 
@Arcane Unfortunately it's currently not possible to add repair items for armor levels above 6 with the available modding functions afaik, so the "balance" of the shielded variant is near invincibility but no option for repair in raids atm. But I think you're right about the melee stat on the normal version and I'll adjust it :)
Arcane 31 Jul @ 4:28pm 
Hi. I really like your mods. Especially the textures. The armor with the shield is 10 out of 10. But could you make a slightly weakened version of this mod? If with the shield armor everything is more or less. Yes, you are almost invulnerable, but repairing it is a real pain. You are afraid of getting damaged, not because you can die, but because you will not be able to stock up on armor parts. But the protection from mutants on the basic version is too high. Maybe 80%?
jrsqwrl 1 Jul @ 4:43pm 
Thanks for the response, I'm new so I didn't know how the armour system worked, i thought it was just the better the class the tanker you were.
Combat_unicorn  [author] 1 Jul @ 3:14pm 
@jrsqwrl Thanks, glad u enjoy the mod :)
That's to be expected with the way the game handles armor and is on par/better than the vanilla armor as far as I can tell. Armor in Zero Sievert is not designed to let u tank enemy fire, just to make sure you're not dying immediately. I usually carry some repair kits with me on raids. For the shielded variant there's unfortunately currently no option for adding in-raid repair as far as I know.
jrsqwrl 30 Jun @ 10:40pm 
Love the mod, only problem is for both armour sets the fragility is said to be 9 and 10 but i find after one guy shooting my with an AK-74 i lost 50% durability and after the whole raid is done down to 0% durability leading me to not want to use that armour due to its potential to break so quickly. Please help i really wanna use this armour!