Half-Life 2

Half-Life 2

MTB's Black Mesa Reanimation /w Juniez Weapons
70 Comments
GameDevJr  [author] 19 Sep @ 7:22pm 
maya the bee
SILLY RABIT 19 Sep @ 7:04pm 
why is there a ai human bee?
Mcflurry 11 Sep @ 9:45am 
pszczółka maja.
GameDevJr  [author] 30 Aug @ 12:21pm 
@a_09zzz errrr
a_09zzz 30 Aug @ 11:55am 
Those weapons are anything but Black Mesa, for starters, only the MP5 is Black Mesa, and the animations are Entropy Zero 2, the mod is very bad and clickbait.
GameDevJr  [author] 24 Aug @ 8:13am 
it wont replace the hands tho. since it sueds black mesas hands
DozenthTurmoil 23 Aug @ 10:52am 
can this work with a HEV replacer?

i'm trying to find a animation weapons mod that works with this: https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=3413832646
GameDevJr  [author] 18 Aug @ 4:14pm 
no, it should be working
ODSTPistol 18 Aug @ 9:45am 
idk why but it isn't working, tried putting the weapon animations up at the top of the list but it still won't work. do i need to download any other mods for this to work..?
martinm2 9 Aug @ 6:32pm 
bro all ur mods are FIRE!
random_guy1 1 Aug @ 4:48am 
maya the bee jumpscare
GameDevJr  [author] 30 Jul @ 7:47pm 
mk
Lynx Void 30 Jul @ 3:04pm 
Please make a playermodel of this on gmod, i will give you my newborn baby and all my steams points if you release it
moron 10 15 Jul @ 5:40pm 
dang,if it was the gmod arm rigs than i could be able to port it to gmod
GameDevJr  [author] 15 Jul @ 5:38pm 
new rigs
moron 10 15 Jul @ 4:37pm 
btw does the arms have new rigs or they just use the same arm rigs as gmod
moron 10 15 Jul @ 4:37pm 
col
GameDevJr  [author] 15 Jul @ 4:36pm 
im thinking abt it
moron 10 15 Jul @ 4:14pm 
this on gmod when
Special Weapons Dalek+ 14 Jul @ 4:36am 
Maja die Biene??
purple guy 11 Jun @ 1:09pm 
Is it compatible with other hev models?
GameDevJr  [author] 6 Jun @ 12:39pm 
yeah, no issues on my end at all.
Vx2 6 Jun @ 6:17am 
have all of the problems that are written down in comments been solved ?
GameDevJr  [author] 27 May @ 7:41am 
whoops accidentally deleted your comment, yeah ill add black mesa hands whoever i deleted
AugmentedJustice 22 May @ 8:18am 
yea it is strange and it sucks because your anims are juicy asf. i guess i'll have to settle for other anims for now.
GameDevJr  [author] 22 May @ 8:14am 
very strange man.. might make a gamebanana page
AugmentedJustice 22 May @ 8:09am 
Nah man nothing like that at all. and I've just done another re-install and this time i did everything. Cleaned out workshop hl2 mods folder, cleaned out source mods folder, uninstalled hl2 in steam and also common, deleted everything. re-installed hl2. then mmod. then i put your mod in my customs folder. the same weapons have the same sound issues. this is so frustrating not knowing why.
GameDevJr  [author] 22 May @ 7:12am 
@AugmentedJustice nope, any mods you've installed having to do with changing the weapon sounds?
AugmentedJustice 22 May @ 1:20am 
thanks for the reply. So i've since i tried re-installing unfortunately still the same issues. Do you get these issues for the weapons i've listed?
GameDevJr  [author] 21 May @ 12:33pm 
@GameDevJr dont use any mods that changes the scripts of these weapons. like any sound mods. Like thatmoodyguys mmod sounds and others. or maybe reinstall it
AugmentedJustice 21 May @ 9:00am 
No reloading sound for: the pistol, 357 magnum, the smg

No firing sound for: emplacement machine gun

No explosion impact sound for rocket launcher

Great mod, but these issues ruin it. Any ideas how to fix this? @GameDevJr
GameDevJr  [author] 18 May @ 8:22am 
@inchiken its probably because of the sound mod that this mod uses. Nit sure about the grenade. I can make an alt mod which uses the black mesa sounds instead.
inchiken 18 May @ 1:15am 
The shotgun is a bit offset it doesn't feel powerful as the one in Black Mesa and why do grenade force us to crouch throw even though im standing up?
GameDevJr  [author] 16 May @ 9:45pm 
@万能青年肥猫 it does?
不万能の肥猫 16 May @ 9:03pm 
not good,.357 dont have reloading sound
GodzillaFreeman 16 May @ 2:50pm 
mk v to be specific
GodzillaFreeman 16 May @ 2:50pm 
maybe you can use fewes c_hands for freeman
GameDevJr  [author] 16 May @ 2:48pm 
@GodzillaFreeman im prob gonna use the c_hands from that blue shift weapons port on gmod
GodzillaFreeman 16 May @ 2:41pm 
maybe you can find tutorials on yt
GameDevJr  [author] 16 May @ 2:40pm 
@GodzillaFreeman i wish too, might port it myself but idrk how to do c_hands
GodzillaFreeman 16 May @ 2:32pm 
really wish mtb could port the black mesa reanimation pack to gmod :steamsad:
GameDevJr  [author] 16 May @ 12:55pm 
@Edeneer 😭😭😭??
eden 16 May @ 12:42pm 
ai cringe
Dead Man Walking 15 May @ 4:08pm 
Ok then.
GameDevJr  [author] 15 May @ 3:49pm 
@Dead Man Walking just did some tweaks, setting up workshop item
AlextheAspie 15 May @ 12:15pm 
still a cool weapon pack tho
AlextheAspie 15 May @ 11:58am 
nades are invisible for me
Dead Man Walking 14 May @ 4:31pm 
Understood.
GameDevJr  [author] 14 May @ 4:17pm 
@Dead Man Walking might make it a separate mod for preference sake