Garry's Mod

Garry's Mod

Cutta's Dynamic NPC Spawner
102 kommentarer
Mo Gigmal 16. okt. kl. 3:25 
i cant create groups
Mo Gigmal 16. okt. kl. 3:25 
[Cutta's Dynamic NPC Spawner] lua/cuttadynspawn/hooks/cl_hooks.lua:112: attempt to index global 'grouping_textentrycreate' (a nil value)
1. DoClick - lua/cuttadynspawn/hooks/cl_hooks.lua:112
2. unknown - lua/vgui/dlabel.lua:253
yourlocallawyer 14. sep. kl. 12:28 
garry mod
SockGoop07 10. sep. kl. 13:49 
Does this work with vj base?
siddiqariff2002 5. sep. kl. 21:52 
please dont make it auto spawn as default
Samtaguga 4. sep. kl. 15:09 
holy shit bro thank you so much for making this
SYN 3. sep. kl. 15:14 
lowkey i cant figure out how to use this for the life of me man idk how i figured out how to use zippys
💖 Amilee 💖 21. aug. kl. 13:31 
This is fun, I'm enjoying the chaos and all, but I've noticed once the max has been reached, it seems to delete the oldest NPC. Would it be possible for there to be an option to not spawn any more until an NPC as been killed?
Callsign_Ewok 19. aug. kl. 20:48 
So a bug I discovered, oddly this spawner causes Combine to stop throwing grenades when spawned through this spawner.
Hosterle 9. juli kl. 6:47 
soldier
squakE chicken 9. juli kl. 6:03 
scout
Hosterle 7. juli kl. 2:18 
its not that deep bruh :sob:
mrplum567 7. juli kl. 1:05 
also im too dumb, can you just send me a link to a video teaching how to do it?
mrplum567 7. juli kl. 1:03 
wait, what folder is it in?
mrplum567 7. juli kl. 1:01 
ok thank you
Cutta  [ophavsmand] 7. juli kl. 0:58 
Delete the save file in data/cuttas_dyn_spawning_system.txt

then reload map
mrplum567 7. juli kl. 0:43 
PLEASEE tell me the default settings, the npcs arent even spawning
mrplum567 7. juli kl. 0:27 
what are the default settings, i cant change it back to default
Cutta  [ophavsmand] 27. juni kl. 20:10 
Zombie is not a valid class. Do npc_zombie
ciconrussell 27. juni kl. 18:59 
that helped but now when i open the console i just see this error
(Attempted to create unknown entity type Zombie!)
Cutta  [ophavsmand] 24. juni kl. 3:26 
Add Entity Classname manually through the menu.
ciconrussell 23. juni kl. 20:34 
how do you get it to work without using auto
archer.rothoff 23. juni kl. 12:16 
It worked! Thank you.
archer.rothoff 23. juni kl. 12:14 
thx
Cutta  [ophavsmand] 23. juni kl. 11:27 
you need to set the max distance as high as you can
archer.rothoff 23. juni kl. 11:14 
Is there a way to make them not despawn? i'm doing something where I have to climb away from them using White Knuckle, but they keep despawning and appearing next to me.
Hosterle 21. juni kl. 4:59 
Idk if this is fixable, but this spawner sees no difference between ground nodes and air nodes
sometimes land NPCs will spawn in the air and fall to the ground, or end up in places they can't navigate in
Dick Biggims 20. juni kl. 18:49 
good horde shooting melee enemies but human npc dont fight with the hl2 weapon i give them
Cutta  [ophavsmand] 20. juni kl. 17:34 
Turn off Auto Mode in the settings
googleyblue 20. juni kl. 16:14 
maybe im doing it wrong but this mod really confuzes me on how im meant to use it. i just want to spawn specific NPCs but now my entire spawnlist is after me
CT 13. juni kl. 20:33 
I installed this mod with GM_13, and it is hard to stay alive
Levi Animator™ 9. juni kl. 6:01 
Not sure why but this is too complicated for me to figure out, no idea what to click.
Hosterle 8. juni kl. 11:50 
weapons have to be set manually unfortunately
Seekz 8. juni kl. 10:49 
NPCS dont spawn with weapons
Hosterle 2. juni kl. 8:55 
this entity spawner is capable of placing ammo too
It worked for me
multo 27. maj kl. 14:25 
perhaps you can make an entity spawner that can automatically spawn ammo, weapons on the map?
faRING 25. maj kl. 12:39 
peak
Cutta  [ophavsmand] 25. maj kl. 6:53 
I’ll have update out today or tomorrow
faRING 24. maj kl. 5:57 
Ok so i found a couple of bugs 1) the entities like striders and helicopters wont be affected by the the rocket launcher (the missile will just slow down infinitely leaving you unable to equip any other weapon) 2) every single npc has 100 health max even the one with like 1000 or smt
Cutta  [ophavsmand] 22. maj kl. 9:59 
I never thought that far ahead. that would be easy to do but it is something i'll consider in the future
Hosterle 21. maj kl. 14:37 
yo what about a zoning thing, like the one Zippy's spawner has
like only certain npcs or groups won't/will only spawn in certain areas
Cutta  [ophavsmand] 20. maj kl. 7:14 
I’ll make a tutorial and fix minor issues this week
CCraft9 19. maj kl. 20:40 
this is way too complicated. there should really be a tutorial or something
apollo 19. maj kl. 19:49 
i unsubscribed to your addon but npcs still keep spawing. help:GDDemon:
WiKwayer 18. maj kl. 17:36 
why the npc list is empty ?
Cutta  [ophavsmand] 18. maj kl. 4:01 
If you are trying to use it through the options in the spawn menu, then use the console command. That menu works without issues
Keathzie 17. maj kl. 18:39 
the grouping doesn't work

when i right-click enabled to set it to false, it still says true. does it enabled specific NPCs in that group to only spawn? if so, it doesn't seem to work
Wesch 17. maj kl. 11:13 
What's the difference between this and this
Hosterle 16. maj kl. 23:44 
Wdym it's already here
ReddSnake 16. maj kl. 20:19 
Can we get an update adding an options menu to the spawnmenu?