Oxygen Not Included

Oxygen Not Included

Fabricator Recipe Control
7 Comments
Spontaneite 22 Aug @ 5:26pm 
Oh this is fantastic. I really like using resource sensors to help automate when things need to be produced, but it's tiresome only being able to control one thing per fabricator. I'm very excited to try this out.
Sgt_Imalas  [author] 27 Jun @ 12:59pm 
Its the same logic you use on regular fabricator automation, just with multiple recipes per fabricator instead of the 1 recipe per building limit
Estebandido1232 27 Jun @ 12:12pm 
Could we get some sort of diagram/video to explain how to use this and the complimentary mod?
colt2013tx 13 Jun @ 10:54am 
THANK YOU, I JUST GOT INTO CIRCUITS AND STARTED TO WANT THIS
波尔布特-Official 11 May @ 11:19pm 
genius
吐泡泡的小鱼 8 May @ 10:32pm 
新建筑,一个信号控制器,能够分别控制建筑中至多四个食物的生产启停
XenonXe 8 May @ 3:29pm 
first and also ur amazing i love ur mods sm