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Comunicar un error de traducción






in common\inline_scripts\zones\shared_volatile_motes_zone.txt
unlock = { # planet scope
hidden_trigger = {
has_rare_crystals_deposit= yes
exists = owner
}
should be
unlock = { # planet scope
hidden_trigger = {
has_volatile_motes_deposit = yes
exists = owner
}
or is this something pdx needs to fix
This can be caused by other mods also... i have same issue, removing this one is not resolving it, so it must be something else
@aterroseum, did you use a debug tool to check what was causing it? If so, what did you use?
bisected my mod list down to this mod. Running alone it causes the issue on an otherwise vanilla game, and with mods, same issue. I don't use the MEM mod, but they are reporting the exact same problem.
Infinite empty dialog box on campaign start (AFTER unpausing.)
2 blank pop ups per day. The cause is the "machine_age_crisis_events.txt" file within the events folder. The 2 events are consistently revolving around "crisis.21140" and "crisis.21135".
Fun fact, if you just accept this coming in constantly, turn auto-pause off, and keep playing then reload later. That reload will bring back every single popup that had occurred even if you dismissed them all previously.... why did I do this to my self, too stubborn to go figure out why this was happening 30 in-game years ago lmao.
Anyways, Paradox changed the syntax for adding traits to a leader which is bugging out the events. Apostate diplomacy id crisis.21125 specifically causes the chaos and if you use the new syntax in the new copy of the vanilla file for the 6 traits, it stops the non-stop pop-ups. Note you will need to do this to crisis.21140 as well for 1 trait.