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pung
Zwizzør: Thanks! is basically a system "Logic_case" => breaking => "Func_brekable", but in large scale, the most used entities was Func_brekable(112), Logic_case (63), Math_counter(96), Prop_dynamic (324).
Svarr: Thanks man! I'll try again, for some reason the game simply crashed in testing.
Oh well, but I like your map. Looks really interesting. Tested it and it's a good and fun map to play with friends. Good one here! +1
I very much appreciate the work involved in developing your map. Good job. Hard work.
Keep it up !