Kingdom Come: Deliverance II

Kingdom Come: Deliverance II

Realish NPCs
15 Comments
tequilatibbs 27 Sep @ 1:14am 
have you tried "slow henry" and "slow npcs"? I ask because it fits the theme of your realish collection and i am using it (slows walking and running speed down). Do you use it and does it conflict with your mods? cheers
Actalo  [author] 18 Sep @ 5:51am 
Yes
Deaf_Telemarketer 18 Sep @ 3:53am 
Is this compatible with your mod realish stealth?
Knight Dragon 31 Aug @ 9:45pm 
Uhhm, well, why then my reputation changed like i decribed-
(i have mods "faction authority" and "immersive faction properties", hypothetically it's one of them, but maybe you can say something about it)
Actalo  [author] 31 Aug @ 12:47pm 
This mod no longer affects reputation, I just forgot to update description. Trespassing grace period is 10 seconds before escalation, not reporting to the guard. Escalation is based upon other factors like reputation, etc.
Knight Dragon 31 Aug @ 11:27am 
Note about "10 seconds" - it's actually a lot more than 10 for some reason. I personally glad it's not 10, because it's kinda very small.

Also wanted to ask about perk "memorable" from main level. Did you mind it while creating this mod? Because i don't understand how it would work with it (i did not took it)
Knight Dragon 31 Aug @ 11:20am 
It happened immediately after finishing the duel with previous bruderschaft. AND ALSO i installed this mod mid-game, and all my reputation in every town greatly decreased immediately too
Knight Dragon 31 Aug @ 11:17am 
Well, i want to comment on a reputation changes. In my opinion with this mod it works kinda weird. In Kutna-Hora region i was complete asshole Henry in every town, but then helped master Menhard and suddenly my reputation everywhere became 100 or around it, of course in Kutna-Hora it also became 100 lol
Actalo  [author] 8 May @ 6:59pm 
Thanks, I use all my mods mods too - so it's not exactly a selfless endeavor.
Darkwater-2034 8 May @ 4:11pm 
Forgive me if I sound like a kiss (_) but imo you are the KCD2 EnaiSiaion. Tirelessly cranking out amazing Vanilla +mods for is all to enjoy.
Lucasleepwalker 6 May @ 11:50am 
damn, you are like a mod factory. thank you for all the work you do
Actalo  [author] 3 May @ 3:22pm 
Keep in mind, the 10sec starts when they find you, not when you enter unseen.
Macbethad 3 May @ 3:04pm 
Thanks for your explanation!
Actalo  [author] 3 May @ 3:00pm 
The "blue one". According to game files, Henry normally has a ridiculous amount of time, somewhere around 60 seconds, I think. I made it 10 seconds. After 10 seconds, they will get a guard.

If you have other questions about parameters, I linked the Nexus version in the description page. A lot more documentation on there, and default values for comparison.
Macbethad 3 May @ 2:49pm 
Would you explain what the 10-second tolerance for trespassing mean? Is it for the the blue or the red kind? If I remember correctly the red one is considered immediate crime, no?