Barotrauma

Barotrauma

Lukako's Barotraumatic + HE Compatibility Patch
33 Comments
Lukako  [author] 10 Sep @ 2:28pm 
Newest Hungry Europans update should make that happen, yes.
Pilly Jeam 10 Sep @ 2:19pm 
do i get meat from barotraumatic creatures without this patch if i put barotraumatic BELOW hungry europans??
valveworshipper 27 Aug @ 5:49pm 
papa louie's europaria
Why are we still here 27 Aug @ 7:31am 
I didn't notice any issues with any of the meat (from the original HE or the added ones here), tho it just means I never get any offals, only meats (but that's the wanted behavior anyways)
I did find that all the nuggets you added are missing the allowinfryer tag, so you can't cook any of them, and the sausages are missing allowongrill, meaning if they don't have a specific recipe attached to them (which is the case for most of them), you can't do anything with them
Lukako  [author] 27 Aug @ 4:46am 
I've got the sprites fixed, but as of now the offal addition invalidates the need for this mod. I've updated the description accordingly. Use at your own risk as it overrides the cleaver.
Lukako  [author] 27 Aug @ 4:34am 
It is (was?) tied into the original file location for the Hungry Europans mod. I expect their directory to have been changed. Stand-by.
PBL 27 Aug @ 4:21am 
in the F3 menu it says inventoryicons.png not found.
PBL 27 Aug @ 4:19am 
Im not sure if this mod is the one that adds the nugget recipes + raw pile of nuggets, but their sprite is missing in game. its just empty item slot.
PBL 25 Aug @ 8:32am 
Thanks alot, and keep up the great work
Lukako  [author] 25 Aug @ 5:28am 
Swapped the dependencies. Thanks for letting me know.
PBL 24 Aug @ 6:09pm 
Barotraumatic creature pack was integrated into the normal barotraumatic mod. so it tecnicaly doesnt need the dependency. Could you have a look at that?
Lukako  [author] 23 Aug @ 1:59am 
Fair point. Though it means a future update will just hook into existing offal and expand them to give benefits to larger 'weight classes'.
Why are we still here 23 Aug @ 12:18am 
I'd agree only if things were categorized better (or at all), killing an abyssal monster added by barotraumatic shouldn't give me the same reward that a random baby crawler gives, this isn't what I'd call rewarding, at least here I'm getting an idea of the effort I had to put in that hot dog before eating it

though maybe there's a better way to get that than to add more meat types overall, but one size fits all offals doesn't feel like that's it
Lukako  [author] 22 Aug @ 1:17pm 
I agree, as long as the added creatures drop something so you get 'rewarded' for killing. Your additions handle that, so I see no further need to add unto this mod besides those who 'enjoy' more item spam.
hUbert 2 22 Aug @ 11:20am 
We're not going to add more meat type (maybe Mantis since it's missing)

It's better to have more recipes instead. You don't need many ingredients to offer a huge number of possible combinations, and the goal is to have each ingredient used in multiple recipes at least
Lukako  [author] 22 Aug @ 9:44am 
If the offals are added to the butcher knife, then using this mod will override it and it will work. Otherwise, the main mod would override and instead you get the offal meat. Either way, it will give you meat - I have not checked out the new HE update so I cannot say.

Once I finish my university things, I'll take a look
Why are we still here 22 Aug @ 8:36am 
So, is it still fine to use? I'm assuming it is, but then we'll just get both offals (from the original HE) and then your meat you added, right? And everything should work?
Lukako  [author] 9 Aug @ 1:34pm 
Yeah, my original idea was also to just do 'misc meat' - but our chef demanded some uniqueness. Though, manually adjusting over 30 types of meat with benefits/drawbacks was not on my agenda (as it was originally meant to be a mod just for the campaign). I really ought to have made variants but I slammed it together quickly enough. Modifying the butcher knife to work on just Barotraumatic would also overwrite the original which was not a good solution, so I left it out.
hUbert 2 9 Aug @ 1:19pm 
I just added a statuseffect that spawns offal, excluding all vanilla creature groups, machines and small enemies, it seemed to work just fine
Lukako  [author] 9 Aug @ 1:10pm 
I've left out on directly messaging the Barotraumatic Devs (though I am in their discord) in anticipation of your upcoming update. If you want to use any of my scuffed solutions / combinations feel free. I'd offer help but I assume you are up to the task entirely!
hUbert 2 9 Aug @ 4:01am 
I'll try and work these into the meat cleaver itself instead of using this mod

we're using groups instead of IDs now
CryptidDawg 25 May @ 10:52am 
I've attempted several times to go in and start patching it myself, but my brain is just completely fried at the moment.
Godspeed.
Lukako  [author] 25 May @ 8:41am 
Its fucking over.

I'll look into it
CryptidDawg 24 May @ 2:37pm 
Heya, just noticed that all the foods barring Charybdis, Mantis and Coelanth aren't set to lose durability when being eaten.
Apologies for being the bearer of bad news.
guns 23 May @ 6:28am 
Cooking an eldritch god only in barotrauma
Huh, my bad... Thank you! That's above and beyond.
Lukako  [author] 21 May @ 3:31pm 
@xxx_420_Bad_Boy [Wizard_Cum] I did some digging, your issue is not from the base Hungry Europans mod (dough is not an item, for example). It seems to me you are using the 'Hungry Europans Expansion' mod, which allows me to replicate the issue (their mushroom pizza increases my performance lag by 10 times). I will comment on their page on a fix.
Lukako  [author] 21 May @ 3:04pm 
@xxx_420_Bad_Boy [Wizard_Cum] Yes, a few people and myself have figured out why this seems to happen, unfortunately its a glitch from the original mod. I'll have it fixed soon.
hello, the jam patch works but bread and possibly other recipes involving dough are also lagging!
Lukako  [author] 15 May @ 4:44am 
@xxx_420_Bad_Boy [Wizard_Cum] Yes, it has been integrated. Let me know if it does not work for you.
xxx_420_Bad_Boy [Wizard_Cum] 14 May @ 12:45pm 
Does this update mean Szara's patch is unnecessary?
Justglassin 3 May @ 8:33am 
I've always wanted to eat a mantis. Now my dreams come true
CryptidDawg 3 May @ 8:15am 
Peak.