Garry's Mod

Garry's Mod

[VJ] Helldivers NPC'S
86 Comments
LightningBlader133 15 hours ago 
Hey! Good mod, but i want to ask if there is a form to avoid bodies to vanish pls?
Royal Stank 21 Sep @ 7:50pm 
Would you be able to send me the folder full of SEAF voicelines?
HeWhoHydrates 17 Sep @ 9:24am 
When's the next update, we haven't seen one in a while.
Ouroboros 29 Aug @ 10:25am 
Hey! great mod, I love it, but is there any way to stop the bodies fading after a little bit? I have addons that let them revive themselves but they always vanish before they can do it. Is there any fix for this?
bigbubbahotep 25 Aug @ 12:35pm 
Great mod!
Pilot-45 24 Aug @ 5:08am 
hey! i was wondering if you somehow hardcoded there teams? ive tried to get them to fight each other but they just wont. ive even changed there teams but it does work. they are friendly with there team. and fight the non helldivers but the helldivers will not fire at each other
F22-Jamie 4 Aug @ 6:24pm 
Hell yeah! This is awesome! Will this be getting updated to the new VJ Base version?
FaithIssues 23 Jul @ 6:28am 
I tried to make an npc war out of this but failed (the Helldivers and Combine ignore echothers for some reason). Why is that?
Lazy neko 22 Jul @ 8:31pm 
just a boring helldiver
jkow12 12 Jul @ 6:19pm 
yoo dudes
Doc eggman 11 Jul @ 4:06pm 
can you make the illuminates npc? pls
Derpdoody 6 Jul @ 8:25am 
could you make it so that the corpses dont disappear after a while
Fázzy 4 Jul @ 11:55pm 
Please attempt to add a rolling mechanic! How can these be Helldivers if they don't Dive?
(Excellent addon either way, btw)
karsonford 29 Jun @ 5:09pm 
i am so ready for the next update like the exosuit or new helldiver or seaf type i be happy for any thing
milf hunter 9000 29 Jun @ 8:40am 
Breh I love this
Doc eggman 22 Jun @ 1:20pm 
expsuited next? pls
NotYourVλn 13 Jun @ 9:50am 
are the ragdolls fixed
Tall car 13 Jun @ 5:17am 
will you add the exosuited helldiver as an npc?
zuty213 3 Jun @ 5:37pm 
Can you also add female helldivers
mr.captain2009 31 May @ 10:57pm 
are there any settings that prevent the corpse from this mod to be disappear after the npc are dead for a few seconds
zuty213 31 May @ 5:39pm 
will you do terminids?
rhu94 29 May @ 4:15am 
Hallo Rangler, can you pls give the Seaf 200 hp like they have in HD 2? Thx.
the weather channel 28 May @ 6:24pm 
what map is it in the pictures
♠Rangler  [author] 28 May @ 3:34pm 
I was working on adding "Eagle 1" as a support element for the Helldivers.
The idea is currently on hold.
cri2010ita 28 May @ 12:19pm 
what more do you want do add in this addon anyways?
♠Rangler  [author] 28 May @ 10:37am 
@cro2010ita If I made those enemies, I'd release another NPC addon.
I'd definitely love to do it.
♠Rangler  [author] 28 May @ 10:33am 
@Pasta man- Okay, thanks for reporting.
pasta man 28 May @ 8:18am 
Im talking about the seaf btw
pasta man 28 May @ 8:18am 
there is a tiny glitch where they wont reload sometimes
cri2010ita 28 May @ 8:12am 
do you have plans to make the squids enemys after this?
♠Rangler  [author] 27 May @ 5:56pm 
Hmm no hostiles npc for now
LBJ Gaming 26 May @ 5:36pm 
There's a glitch for me where every single SEAF trooper only uses the RPG, either reloading it, or running around with no gun after one shot.
PROboszcz (501st SOARD) 26 May @ 12:23pm 
also will this mod feature hostiles from the game or just the SEAF personnel?
PROboszcz (501st SOARD) 26 May @ 12:22pm 
i mean it is funny BUT i have an idea
what if you managed to give some of them a One use Anti armor rocket launcher (the one similiar to AT-4) and have some spawned SEAF soldiers use it instead of the AR-23
however don't make it super common so it isn't that every SEAF soldier spawned has the one use rocket launcher
♠Rangler  [author] 26 May @ 10:22am 
Hi!
1 – Well, I've already learned how to extract content from Helldivers 2 (using fileExtractor), at least all the Sea Trooper voice lines. When I have time, I'll go through them and select the appropriate ones.
1.1 – Now, I'd like to learn how to properly extract models, materials, and animations.
2 – What you mentioned about using the RPG weapon was just because I thought it might be fun. I'll try to change that in the next update.
PROboszcz (501st SOARD) 26 May @ 7:43am 
SEAF troopers are still work in progress give him some time
DonnyC_ox 25 May @ 7:47pm 
why does EVERY seaf trooper have a rpg bru
♠Rangler  [author] 25 May @ 4:36pm 
The automatons npcs are very ops xd
cri2010ita 25 May @ 2:12pm 
PROboszcz they is the dominator, las16, plas-1,liberator, and the costetosion
PROboszcz (501st SOARD) 25 May @ 1:47pm 
also to everyone i strongly recommend automaton NPCs mod they go great along each other
PROboszcz (501st SOARD) 25 May @ 1:45pm 
actually what guns are present as of now?
PROboszcz (501st SOARD) 25 May @ 7:38am 
if you needed voice lines not in game i could probably do that but that is for like in 6 weeks
♠Rangler  [author] 24 May @ 5:02pm 
1-The problem I have is getting the voice lines of the Seaf Troopers
2- "will there be a chance for helldivers to have random weapons" I could do it easily:cupup:
PROboszcz (501st SOARD) 24 May @ 3:19pm 
will there be a chance for helldivers to have random weapons (example standard one with SMG-37)
cri2010ita 24 May @ 3:19pm 
you are the best!
♠Rangler  [author] 24 May @ 3:18pm 
yes
cri2010ita 24 May @ 1:24pm 
SEAF troops next?
PROboszcz (501st SOARD) 21 May @ 8:15am 
ok so 2 things
1. will we see SEAF troops eventually (they just got added)
2. GET BACK TO DIVING SUPER EARTH IS INVADED
KM1998 20 May @ 5:40pm 
I was doing some testing and found something when optimizing addons with FProfiler. jug_halo.lua consumes quite a significant amount of performance even when nothing is happening. For reference it uses a similar amount to some of arc9's functions.

Great addon though just a issue found with it:steamthumbsup: