Half-Life 2

Half-Life 2

Combine Patrol
16 Comments
FranknKitty 8 Jun @ 1:05am 
Gmod breaks a lot of campaign stuff especially considering most content isn't made for the campaign, having a dedicated spot for complex addons made for the campaign would be preferable
Jarquanzella 7 Jun @ 6:53pm 
But can't you play the hl2 campaign in Gmod? Just have that kind of thing in Gmod and play Half-life through it. I don't own it(Gmod), so I wouldn't know if that would work or not
PAPAZULU_ 29 May @ 2:19pm 
@Hds46
Yeah, I figured it would be something like that.

It's a shame, really that in Half-Life 2 you can't have advanced addons the same way you can in Garry's Mod. There are so many mods that enhance NPC AI in GMod, and I often think, "Imagine having this kind of advanced AI in the Half-Life campaign or other single-player mods." =(
Hds46  [author] 29 May @ 5:37am 
@PAPAZULU_
It's really tricky to built something like that using cfg scripting (basically a few console commands running from config file). There's an entity which do detect combat sounds, bullet impacts, explosion sounds. However I'll have to spawn such entity for each NPC on the map and it may work incorrectly or not work at all.
PAPAZULU_ 29 May @ 2:09am 
I really liked this one too!

Like you said it makes custom campaigns feel more immersive, since Combine NPCs in those usually just stand still until you show up. XD

Hope you don’t mind me saying this, but I think to make your AI mod pack truly complete, it just needs a mod that improves NPCs' hearing—so they’d investigate gunshots or other noises from a certain distance, if that’s possible with the Workshop tools, of course.
totallynowon 25 May @ 3:38am 
sometimes
totallynowon 25 May @ 3:36am 
my combine don't patrol when I spawn combine soldier with the spawnmenu mod
totallynowon 25 May @ 3:34am 
why does my don't work I have script multiloader but it still dont work can you tell me why???
Hds46  [author] 17 May @ 8:11pm 
@virgil
I just added it in case it doesn't work without. Two of my other script mods doesn't work without it "Black&White Death Screen", "Dead Space ROG Flatline"
virgil 17 May @ 7:32pm 
Do I need friendly fire addon for this?
WIGMA 7 May @ 4:44pm 
Lol
THICKNICK313 3 May @ 10:09pm 
combine elite chilling with breen:steamhappy:
Cursed Hawkins 2 May @ 6:50pm 
@Vortex
I mean... Breen DOES try to warn them to enter the office so... but yeah, as funny as that sounds it could cause a problem since that area's more or less a giant in-game cutscene.
WIGMA 1 May @ 7:43am 
The elite soldiers will be patrolling instead of idling there. I had two instances of the soldier just strolling into Breens room.
Hds46  [author] 1 May @ 6:56am 
@Vortex
In what way?
WIGMA 1 May @ 6:41am 
It kinda messes up the final chapter.