Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
kr
The nonviolent modification MOD has been produced and released, please move on https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=3539593864
If you find that the mod does not respond even after downloading, please put it at the top and disable it before restarting the game. Then enable it again and restart the game to use it normally. This is a bug in the game itself. Please try the above steps yourself if it is not working!!!
--Visitor arrival time modification:
Arrive before 6:30 in the morning
This time, I'll try the general scenario game again.
If there is any inconvenience after this is over, I will write a comment.
I was so touched that you said you were going to make another mode for me even though you were busy. Thank you for your consideration! :)
Do you think the likelihood of non business visitors coming is too low, or do you think it's frustrating to have visitors every day?
I can reduce the probability of ordinary merchants appearing, but the original intention of this mod is to make the game's resources almost unlimited. If you really need the probability of the merchant appearing in this mod to be the same as when there is no mod, I can create another version and @ you
I have an inquiry, and I would appreciate it if you could feedback this part.
It's uncomfortable because the merchant comes every day. The probability of the merchant coming is too high. I had to keep turning the game off and on again to save events or colleagues. This was very painful. Wouldn't it be better to set a date cycle for the merchant to visit rather than the probability of the merchant coming?
If this part is not possible, it would be greatly appreciated if the user could make it possible to set the cycle in which the merchant comes.
In the previous MOD version, I found that refreshing merchants 100% on the first day would make it impossible for new residents to join, so now the probability of merchants appearing has been changed to 80%.