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Exception filling window for RimWorld.Page_SelectScenario: System.NullReferenceException: Object reference not set to an instance of an object
[Ref D0CCFFAE]
https://gist.github.com/HugsLibRecordKeeper/95ebecc77e442483ba99ed52ee7edd6a
Removing your mod fixes the issue. I then did a test and removing Combat Extended while your mod is active also fixes this issue. I will be forwarding a report to CE but for anyone reading this, just assume CE is hard incompatible with beasts and monsters.
@Paolini as Aarmik said, i'd invite you to check cherry picker. Because making toggle options are c# and i'm not gonna bother the programmers for that if a popular mod already offers everything needed to disable things
The real dark ages are when your favorite creature mod doesn't work with your favorite combat mod :(
@alevan2 what ?
@Sevatar the Sinner Yes
@alevan2 As Blue star mentioned there was a gremal rodent but it was cut from the release, i kind of want the animals in this mod to feel 'special' in their own way, and i didn't really want "just a small herbivore and that's it'
@Fokron Huh, strange, i'll bring it up to RedMattis, their shell is supposed to take a color code from one of the local rocks upon spawning. Does it stay white even when you reload the save ?
@JACK Glad ya enjoy the mod
@RufusTK it's a metallic material which can be used for armors/weapons or even walls if you are feeling rich.