Stormworks: Build and Rescue

Stormworks: Build and Rescue

AridColourReplacement
57 Comments
Bw-chan  [author] 11 Jul @ 12:49pm 
nothing I can do about it, as far as I am aware tiles are locked behind some hard coded tile algorithm and tile grouping.
mattstang9 11 Jul @ 12:35pm 
not going to lie, but i feel like arid is way better with this if it wasn't inside the hot temperature zones.
GalaxyHero 3 Jul @ 2:30pm 
brochacho cooked with ts 💔🥀
Bw-chan  [author] 26 Jun @ 11:02am 
and the dev tool is great for, map logic, placing assets/buildings and doing the train line logic.
Bw-chan  [author] 26 Jun @ 11:01am 
the problem here is you need to load each tile with the dev tool, so code leopard's tool is actually faster with an autoclicker especially for a huge area like arid which is 300+ tiles big
Microsoft Teams 26 Jun @ 10:27am 
@Bw-chan whilst in the middle of making my own map upgrades (rocket launch complex in Sawyer Island) I have been using roughly the same tools as you. I have realised that if you want to 'paint' trees over large areas, you can use the 'Tile Editor' after getting stormworks dev tools through cheat engine. You might have to put the mesh and phys files in the main directory for the time being, but move back to the mod after, and verify game integrity. I have so far found this way quicker than manually placing each tree with CodeLeopards stormworks editor? The tile editor is top right after getting dev mode, once a tile is selected, at the bottom of the list of buttons is a tree paintbrush which quite literally paints trees in a specified density, size etc, and can also be used as an eraser. This is also helpful for adding lootboxes, workbenches and other game logic although I haven't tried lighting or train track through it yet.
Bw-chan  [author] 24 Jun @ 6:05am 
but certainly faster than clicking the mouse myself and also for the longevity of my mouse too
Bw-chan  [author] 24 Jun @ 6:05am 
Yesh, essentially I couldn't hold down the left mouse button and it would place trees so getting creative was my only other option. I essentially used it as a paint brush
MetalTank 24 Jun @ 5:38am 
autoclicker placed trees is crazy work
Bw-chan  [author] 13 Jun @ 1:15pm 
Utah in stormworks before GTA 6 Oh mah gawd
Derp Cade 13 Jun @ 1:05pm 
I can't believe it, we finally have Utah in stormworks
Bw-chan  [author] 2 Jun @ 7:45am 
Not the Grass Part but yes
Chorizo 2 Jun @ 7:12am 
is it compatible with Opal Shaders?
Bw-chan  [author] 1 Jun @ 11:18am 
Blender, Stormworks Dev tools, Sw Unity Tile Editor, SW Command Line (For conversions), Python, Batch Scripts.

So blender is for editing meshes (tiles and assets)
Stormworks Dev Tools are accessed using cheat engine or SWqol
Sw Unity Tile Editor and SW Command Line are 3rd party applications. The first is for placing trees and the second is for converting Mesh/Phys to Ply and vice versa.
Python was for the mass colour changing exploiting the way Ply was made.
Batch Script was for mass Ply to Phys/Mesh conversion using the SW Command Line.

It isnt easy nor fast if you do not know what you are doing.
gabrielrunars 1 Jun @ 10:28am 
is that a like app or are you referring to multiple types of tools?
Bw-chan  [author] 1 Jun @ 10:02am 
Multiple tools
gabrielrunars 1 Jun @ 9:42am 
How do you make changes to the map like this?
Bw-chan  [author] 7 May @ 2:16pm 
No, Dont really plan to any time soon but I could.
The Field Marshal 7 May @ 2:12pm 
Is it on the workshop?
Bw-chan  [author] 7 May @ 6:05am 
It is my Range Rover I built
The Field Marshal 4 May @ 2:52pm 
Like the car in the last photo, what is it?
Bw-chan  [author] 4 May @ 1:49pm 
Pizza
Ten_typ 4 May @ 12:15pm 
hamburger
Lord Cheese Grater 4 May @ 12:06pm 
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Bw-chan  [author] 4 May @ 4:26am 
:3
『Ɛ> Twinkie~Chan <3』 4 May @ 1:22am 
love you bw <3
rjmorrell 3 May @ 7:21pm 
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░░░░░░░▀███▀█░▄░░ OVER THE WORKSHOP
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Bw-chan  [author] 2 May @ 3:52pm 
I have gone and improved my Quick Conversion tools to increase workflow (they are just batch files that use codeleopard's sw commandLine)
Bw-chan  [author] 2 May @ 3:51pm 
one issue with doing a snow mod is that I would need to somehow change all the tree models to the snowy one.
SwedenBird 2 May @ 11:38am 
daam bw you realy stept upp ur game!
Secret176 2 May @ 8:42am 
cool
marcel 2 May @ 8:17am 
horrid
freenation1776 2 May @ 6:03am 
but yeah this really is cool af
Bw-chan  [author] 2 May @ 3:59am 
Thank you :D
SupeRewod 2 May @ 3:23am 
interesting idea, but great job manufacturing the mod
♡BUN BUN♡ 1 May @ 11:02pm 
Never seen this before :0 cool stuff!
Bw-chan  [author] 1 May @ 5:57am 
sad
copper_blo8y 1 May @ 4:58am 
throw meteors at it and all your hard forest work is burnt down
Bw-chan  [author] 30 Apr @ 9:07am 
The idea behind a green arid was the fact it would be more interesting and also easier on the eyes. I could do it yes but the question is how much is it worth doing that when we already have a large land mass that is already arid.

I can understand doing snow though since you only find snow in arctic or on the tips of mountains
freenation1776 30 Apr @ 6:06am 
alr this is actually fire but you think you could also make a green to arid mod?
Katoro101 29 Apr @ 6:56pm 
Would also love some snow for Snowpiercer. Donkk is just too small, and its all just a bridge.

And you wouldn't need to worry about the small islands for this, since the ones that want Snowpiercer would just stick to the rails (main Islands) only.
N 29 Apr @ 6:16pm 
I think that would be best.

I've already established myself a circular route around Sawyer.
Bw-chan  [author] 29 Apr @ 5:50pm 
I could actually chop it into seperate mods so you can choose which islands have snow on it. however I will not be doing the small little islands
Bw-chan  [author] 29 Apr @ 5:49pm 
well I could do it however it would mean a particularly large mod much larger than this
I will see what I can do and probably have it done quite quickly
Musial Industries 29 Apr @ 4:59pm 
@N I am looking for the same thing hell, i am learning how to make islands just for snowpiercer stuff rn.
N 29 Apr @ 4:07pm 
I mainly want to have a snow covered world that I can play with Snowpiercer builds.
Bw-chan  [author] 29 Apr @ 5:05am 
Grass to snow? so all the grass of sawyer, Donkk, arid and the volcanic islands?

Arid was 347 Tiles, That would amount to way more and this mod is already quite sizeable.
Rosisch Kusterd 29 Apr @ 4:37am 
This is better than Desert Sawyer
N 28 Apr @ 6:20pm 
Can you make a grass to snow mod please?
westpride 28 Apr @ 4:34pm 
what