Victoria 3

Victoria 3

Shattered World - T1 start
59 Comments
GermanPaddy 12 Oct @ 2:13pm 
I like the mod so far, but some Nations (slovakia, serbia and silesia) are blank on the Map, they just exist but also dont.
Hikistnyaicu  [author] 9 Oct @ 6:31pm 
I haven't played for a long time, so maybe the release of the DLC changed something in the provinces.
Thunderski 9 Oct @ 3:28am 
slovakia, serbia and silesia are not working on map... do you guys have same problem?
Levonty 25 Sep @ 7:18am 
The error of sea landings. After a sea landing, the fleet thinks that it is still in battle. You have to destroy the fleet and rebuild it.
t.latzke(Ger) 16 Aug @ 7:02am 
The mod has a serious FPS issue. Something seems to be wrong.
Ca$h $nail 1 Aug @ 11:21am 
Is it possible to form germany? If not, can you add it?
Hikistnyaicu  [author] 25 Jul @ 10:40pm 
maine fixed
Ca$h $nail 20 Jul @ 8:50am 
also maine is french
Ca$h $nail 20 Jul @ 6:41am 
north caucasus state has czech pops rather than chechen pops
Hikistnyaicu  [author] 12 Jul @ 12:10am 
Chongqing fixed
Hikistnyaicu  [author] 10 Jul @ 5:16am 
Ca$h $nail fixed it
Ca$h $nail 7 Jul @ 5:18pm 
Piedmont and Sardinia are north and south german rather than north and south italian
Levonty 6 Jul @ 3:34am 
Chuncin on Chiina be lost
人森 30 Jun @ 11:41am 
Chongqing in china is gone
Pkingtiger 30 Jun @ 4:14am 
okey, after some tests I found it's a mixture of Tech & Res mod (looks like that one does the biggest FPS drop) and this mod
Pkingtiger 30 Jun @ 3:58am 
Looks like this mod is very poorly Optimized for 1.9 (I don`t know why because in 1.8 it was working fine with my modlist) also I made some tests for my PC and nothing out of the usual usage, I'll do some more test to see if this mod is the problem, the game itself or another mod of my list
Grave 29 Jun @ 2:06am 
@Hikistnyaicu Sorry it was not this mod! Issue was in foreign investment in government mod.
PizzTurK 28 Jun @ 11:28pm 
Michigan Mayor 28 Jun @ 8:11pm 
PizzTurK try looking at the shattered world mod called "twist"

also Hikistnyaicu thank you for making this for us to enjoy :)
Hikistnyaicu  [author] 28 Jun @ 6:21pm 
PizzTurK, I haven't planned this at the moment, but one of the subscribers seems to be making a mod based on this.
Hikistnyaicu  [author] 28 Jun @ 6:19pm 
Grave, the first naval technology is needed in the army tab. AIs study it over time and start building ports.
Hikistnyaicu  [author] 28 Jun @ 6:18pm 
Callumander, corrected to current vanilla ones.
PizzTurK 28 Jun @ 3:45pm 
if you also add the areas to colonize it would be the best
Grave 28 Jun @ 11:38am 
Ports. Am i missing something or how to create ports when its set to 0 everywhere?
Spookmander 28 Jun @ 8:29am 
Thanks for the update. Noticed that Malaya owns land in Granada and you forgot to assign Hong Kong to Guangdong but otherwise great
Hikistnyaicu  [author] 28 Jun @ 1:43am 
Twisted Echo try unsubscribing from the mod and make sure it is removed and subscribe again.
It seems that it hasn't been updated for you.
Twisted Echo 28 Jun @ 12:55am 
I tried rolling back the version and got it running on 1.9.2
Twisted Echo 28 Jun @ 12:49am 
Game still crashes when clicking sandbox to go to world map/country selection. Even when this is the only mod i have running. Should I be rolling back my game version?
IYUXIV 27 Jun @ 10:02pm 
Thank you!!! will start a new play definitely
Hikistnyaicu  [author] 27 Jun @ 7:38pm 
I fixed the mod, everyone who was waiting for this can play.
Thank you all for your support and waiting.
PizzTurK 27 Jun @ 6:18am 
continuous crashes, does not work
VickDore 23 Jun @ 1:54pm 
I'm here for moral support, your the only Shattered World mod that is even trying to update. God speed and good luck bro!
Michigan Mayor 23 Jun @ 9:40am 
im playing the original shattered world map without any issues. i removed all the tech and removed all the buildings for every nation. no crash. could it be something with the technology or building files u changed on accident?
Hikistnyaicu  [author] 23 Jun @ 6:27am 
I've shoveled through my entire states file, specifically "owned_provinces" since it's very influential and something could have changed and caused crashes, but it didn't help
I looked at the logs, but there were several strange, uninformative errors left, if anyone has found the reasons for the crash and their solution, please let me know
SolidJuho 22 Jun @ 2:25pm 
Game crashes when loading world map to create new game. 1.9.2
Hillman 21 Jun @ 2:59pm 
Not working for me
Spookmander 21 Jun @ 2:45pm 
@Hikistnyaicu Try checking the crash reports. It usually gives an idea of what causing issues. Paradox always somehow breaks things. Hope you can fix it.
Dukerdjerrbz 21 Jun @ 1:44pm 
Broken
IYUXIV 21 Jun @ 9:02am 
I like it. It's like a total new variation/feature to the base game. Much appreciate if making it work under 1.9
Hikistnyaicu  [author] 20 Jun @ 9:51pm 
Update 1.9 broke the mod, I took some steps to fix it, but at the moment I have no idea what is preventing it from running.

Zangi, Thanks, I fixed it
Franklin24 20 Jun @ 5:53am 
I have CTD with only this mod enabled could you look into it?
Thanks!
Zangi 16 Jun @ 3:11pm 
It looks like you missed changing the 00_states file, for the AJK AJL AJM AFG and AFH.

... Hopefully, this pretty much works out the gate for the update. (Using this mod as a basis for a personal mod, basically the mainlands are decentralized, so islanders are colonizing the world kinda deal.)
Hikistnyaicu  [author] 14 Jun @ 6:08pm 
Duke Poogie, They didn't have localization, added, thanks.
Formation of nations after researching pannationalism is a vanilla limitation.
Duke Poogie 14 Jun @ 12:51pm 
Formable nations are bugged to be labeled as "NAT_XYZ" in the in game menu where XYZ is the Nation intending to form. Also, not sure if this is intentional or not, but the ability to form nations is locked behind unlocking pan nationalism
Hikistnyaicu  [author] 14 Jun @ 4:30am 
Zangi, Thanks, I fixed it
Zangi 12 Jun @ 9:24pm 
BUG: The 5 countries with these tags have duplicates, so they start with 2 counties each.
AJK AJL AJM AFG AFH
It annoyed, me, so I fixed it by making their tags: AK AL AM AG AH
Seems to have worked. Don't forget the localization folder.
Mestre Do Game-12.000-XD 6 Jun @ 4:55pm 
Yes, it seems that it no longer works if you load an old save, but I just removed it from the save and I can still play, in my case it's better than having to start all over again.
Pkingtiger 1 Jun @ 3:15am 
yup, looks like it isn't save-game compatible, time to start again then
Pkingtiger 1 Jun @ 3:12am 
it isn't* sorry I mispelled there
Pkingtiger 1 Jun @ 3:11am 
is the update save-game compatible? I just tried to open my current save (that I've started yesterday) with that mod and the game crashes

I suppose that it is, but just to be sure