Wrestling Empire

Wrestling Empire

POTATO's Custom Headwears
28 Comments
Smodzilla 1 Oct @ 9:33am 
You're the best, Potato!
ThePotatoMeh  [author] 1 Oct @ 7:00am 
Of course! Got it in there already, need to make some adjustments and we should be good! It will be in this next update along with the others I'm adding! :steamhappy:
Smodzilla 1 Oct @ 6:06am 
You already know my headwear request 😅
ThePotatoMeh  [author] 30 Sep @ 2:19pm 
No physics tho, but hey, MDickie is adding a real cape into the game. Maybe the features for backwear can still be added in this game, and I will make a new mod which is a backwear mod instead. :steamthumbsup:
ThePotatoMeh  [author] 30 Sep @ 2:18pm 
I’m really enjoying adding new things on here. Though some requests I might not add in due to it not looking right or looking bad. Ex. Anything that’s like an extension of a backpack or something. It works for the cape cuz, you know… it flaps lol.
ThePotatoMeh  [author] 30 Sep @ 2:10pm 
[Attention!!] Something big is gonna come for the next update of my headwear mod pretty soon. It will be loaded up with new stuff. I’m going to cook. 😎
ThePotatoMeh  [author] 20 Sep @ 5:31pm 
Any headwears that used multiple colors are customizable! (Go to the headwear.meta file to change it, use HEX Colors in order for it to work.)
bwm32 15 Jun @ 3:05am 
blazerod84 3 May @ 5:20pm 
yeah the turtle shell thanks man
ThePotatoMeh  [author] 1 May @ 5:45am 
Yeah, I did tweak the metafile in my hats by changing the position, size, and secondary color.
ThePotatoMeh  [author] 1 May @ 5:42am 
You can make it from any project that has an asset bundle script. I imported my model from Blender as an asset and made an asset bundle.
ophidic 30 Apr @ 8:59pm 
I'm not sure how I make the asset bundle. I was confused on that step last time.

Did you make the asset bundle from the arena template or just an empty unity project?
ophidic 30 Apr @ 8:56pm 
Did you do anything special with the meta file? I should give this another go, I have some sketchfab hats downloaded.
ThePotatoMeh  [author] 28 Apr @ 5:32pm 
Yes. It's using the base game color.
ZoraergazU 28 Apr @ 4:08pm 
Colors still can be changed correct ?
ThePotatoMeh  [author] 27 Apr @ 8:54pm 
But keep in mind, “textures” won’t work.
ThePotatoMeh  [author] 27 Apr @ 8:50pm 
DAE model is my recommend choice when exporting from blender instead of OBJ or FBX.
ThePotatoMeh  [author] 27 Apr @ 8:49pm 
It’s similar like exporting arenas. You make an asset_bundle of your model you made either on Blender or got from the internet and export it and put it in the face_headwear folder.
ZoraergazU 27 Apr @ 7:07pm 
no seriously, how. i know many character i wanna make that just neat a little push in term of design and this is a GAME changer if you can teach us how.
ZoraergazU 27 Apr @ 7:02pm 
how do you make this ? how do you export a 3d model into wrestling empire ?
Smodzilla 27 Apr @ 11:58am 
What about something akin to coat tails? Think HHH's Connecticut Blueblood gimmick, or Lord William Regal
ThePotatoMeh  [author] 27 Apr @ 9:55am 
*want*
ThePotatoMeh  [author] 27 Apr @ 9:55am 
Can you specify what TMNT accessories you what? Like a turtle shell, might move weird like the cape one, but I can try.
blazerod84 26 Apr @ 6:35pm 
also this is rad
blazerod84 26 Apr @ 6:35pm 
can you create tmnt accessories
ophidic 26 Apr @ 6:00pm 
This is awesome!
ThePotatoMeh  [author] 26 Apr @ 6:57am 
For sure! 👍
Smodzilla 26 Apr @ 3:18am 
Mother of god
this is game changing
Any chance you'd make a cowboy hat??? 🤠