Team Fortress 2

Team Fortress 2

Adaptive Killer
15 kommentarer
Batty Daniel 14. juni kl. 11.54 
woah
Simply  [skaper] 21. mai kl. 17.11 
It's true but he shouldn't say it
Real Reality (Real) 21. mai kl. 16.51 
warborn mk ii with stupid gradients stuff because you had to have a gimmick
🌑Trimatix 19. mai kl. 11.40 
don't usually comment on workshop items. this is sick, awesome job
ghoüligan 18. mai kl. 1.49 
10/10, no notes. Valve needs to add custom coded war paints already, for gods sake!
Myahster 18. mai kl. 0.50 
oooh~ with random patterns? hell yeah
Real Reality (Real) 17. mai kl. 22.35 
And even then the groupings and secondary are very different
Real Reality (Real) 17. mai kl. 22.33 
Actually I’m not sure that a combination that looks like red bear is possible, and if it is it’d prob be infeasible to get multiple war paints with a close enough seed
touchpadslav 17. mai kl. 15.02 
If this paint comes out, I may not buy poker night for the "iron curtain", but I will buy this paint. Then I can turn all shotguns like the old "red bear" skin.
Dr. Bread, PHDenied  [skaper] 3. mai kl. 18.32 
i tried setting up a guide on how the select texture worked, while using the least amount of words possible.

tldr: black = 1st texture, white = 2nd, and the white & black are dictated by the RED values of the groups that get typed into the paint, and those that don't
mawa 3. mai kl. 16.34 
i need a degree to understand this war paint
Dr. Bread, PHDenied  [skaper] 2. mai kl. 16.05 
hmm!
Vanilla Gorilla 2. mai kl. 14.58 
Should have called this natural selection
Dr. Bread, PHDenied  [skaper] 30. apr. kl. 21.32 
yeah.
we made the primary metal texture look like the stock Rocket Launcher's metal, so every weapon has a neutral tone.
Real Reality (Real) 30. apr. kl. 20.20 
this has textures right?