Crusader Kings III

Crusader Kings III

AGOT expanded - Dragons
234 Comments
Gropy  [author] 1 Sep @ 1:32pm 
Will update next AGOT patch.

It does work for inheritance.

Astronomical is really low chance
awaluvz 1 Sep @ 5:40am 
@Alpdo05, through pure luck, I had a bunch of eggs in my game and one of them hatched with astronomical beast trait.
Alpdo05 30 Aug @ 9:15am 
How does dragons gain astronomical beast trait?
LemurKing 27 Aug @ 1:48pm 
Just to confirm, this mod is working with the dragon trait inheritance system? I see you commented that a bit over a month ago, just want to make sure there haven't been hiccups.
The_Nrd 26 Aug @ 9:59am 
All my dragon are now size 0 is this mod conflicting with any other?
Gropy  [author] 23 Aug @ 10:00pm 
It will work sure
88888888 23 Aug @ 6:03pm 
Will this work properly if added to an ongoing save? Can't see if it was mentioned previously.
Osium 22 Aug @ 4:28pm 
Not necessarily related to this mod, but I am getting a crash related to dragons being claimed.

Here is one of the error codes, I'm guessing it's not specific to this mod, but since this is one of the ONLY agot mods that doesn't close comments and force people to use discord, I'll post it here.

Error: Failed to fetch variable for 'gene_dragon_body_shading_template' due to not being set
Script location: file: common/script_values/00_agot_dragon_gene_values.txt line: 700 (gene_dragon_body_shading_template_svalue:value)
file: gfx/portraits/portrait_modifiers/00_agot_dragon_genes.txt line: 847 (gene_dragon_body_shading:weight)

Errors like this fire a shit load, and then CTD.
Blake 15 Aug @ 7:55am 
same mine is crashing too and i use the same mods except for more dragon eggs
Proud Lemming 14 Aug @ 1:32pm 
Thanks, my mod list is like whack-a-mole now so there may or may not be anything.
Gropy  [author] 14 Aug @ 12:10am 
I will run all the events and see if there is any crashes.
Proud Lemming 13 Aug @ 9:36am 
There might be some submod conflict but my game seems to crash 35 years in when dragons start to become present, and I think the AI triggers an event that crashes the game. Lots of if's I know but I've narrowed it down to this mod triggering some incompatibility. I use LoV, CoW, More dragon eggs, and a bunch of other mods.
Gropy  [author] 9 Aug @ 11:29pm 
the mod loadest last will have its traits frequency be the one active.
eurodying 9 Aug @ 1:40pm 
How does this mod's trait frequency interact with More Dragon Eggs or base AGOT's trait chances?
Gropy  [author] 31 Jul @ 9:54pm 
yes
The 25th Baam 31 Jul @ 3:29pm 
There is a small compatibility issue with more dragon eggs mod. Which blocks the ride dragons decision to be used more often like every 3 months
Professor Professorson 29 Jul @ 11:03am 
Thanks Erzzi I was just coming back to check this so I could confirm again what command I would need so the list is great
Erzzi ♂ 28 Jul @ 1:51pm 
this comment is for those who want to use the console
Gropy  [author] 28 Jul @ 11:51am 
What?
Erzzi ♂ 28 Jul @ 11:43am 
"I don't know if everything is correct because when I pressed the tab in my game the prompts didn't work but in most cases I'm absolutely sure that everything will work"

Here are the traits for dragons that you can enter into the console.
(Command: add_trait or remove_trait dragon_blue_flames (ur dragon char for example 48873)

add_trait dragon_blue_flames 48873

dragon_physique_bad_4 = -40 size
Erzzi ♂ 28 Jul @ 9:33am 
dragon_red_flames = -5% combat
dragon_agile = +8 temperament
dragon_thick_scales = +20% combat
dragon_green_flames = +5 combat and +5 dread
dragon_white_flames = +1.00 prestige
dragon_small_wingspan = -5 combat and -5 size
dragon_thin_scales = -15% combat
dragon_withered_wings = -15% size and -30 combat
dragon_obtuse = -5 dread and -5 size
dragon_large_wingspan = +5 size
dragon_glowing_scales = +1.00 prestige and +5 combat
dragon_blue_flames = +5 combat
dragon_yellow_flames = +1.00 prestige
dragon_aerodynamic = +10 combat
dragon_orange_flames = Bruh
dragon_purple_flames = +5 combat
dragon_black_flames = +10 combat and +5 dread
Gropy  [author] 25 Jul @ 11:11pm 
This still works for AGOT 0.4.8, I checked and compared the files.

Tho I do want to update it soon.
Commander Kieling 21 Jul @ 10:29am 
well, LOV isnt updated, so im not sure
Gropy  [author] 21 Jul @ 6:15am 
yes it should
Iffer2x3 21 Jul @ 6:09am 
does the mod still function with legacy of valyria?
0ard 20 Jul @ 9:38pm 
thanks
Gropy  [author] 15 Jul @ 9:47pm 
Thanks Pulsar

@professor, most are just dragon_traitname, such as dragon_thick_scales

Size traits are all dragon_physique_good_1(234), or bad_1(234)
Professor Professorson 15 Jul @ 6:57pm 
is there a list of the trait IDs to edit in debug mode so I can make an ungodly super dragon?
PulsarGaming 15 Jul @ 12:39pm 
Hey, just wanted to say I really enjoy this mod and I appreciate all the work that's gone into it!
Gropy  [author] 15 Jul @ 8:20am 
No, I just had a long day of work, I disabled storming of dragonpit for now, the only solution I can find is make the system deeper and make it a chain event where you can attempt to avoid the issue, or know what went wrong.
Blackfish 15 Jul @ 8:00am 
Dont get (hopefully us) wrong though the intent is really good and (hopefully we) like the idea but it just needs a little work and it will maybe be the best part of the mod it has a lot of potential.
Gropy  [author] 15 Jul @ 7:23am 
Fair enought
brencemillett 14 Jul @ 7:16pm 
im having trouble downloading this. every time i do it it keeps adding 3 files with random numbers instead of the usual title.
Seraphine 14 Jul @ 3:09pm 
the "hacked to pieces" event repeats itself a lot at different times especially on dragons inside dragon pits, I'm not 100% sure if it's this mod because I had previously played games with up to 300 dragons for over 200 years and nothing happened, but recently after more than 22 or 25 dragons appear the event jumps in different parts of the world. I thought it could be a conflict between the MDEG or the MDEV because even well organized in the loading order sometimes they tend to have conflict, I wrote this because I love the mod and it would never occur to me to deactivate it because of how incredible and complete it is but for some reason it keeps happening, I write this just so you can verify and if it has nothing to do with the mod and it's something else I apologize very much.
Blackfish 14 Jul @ 9:22am 
It is an interesting event but i think it should have more sense to it like popular opinion very low, control non existent or a certain event chain maybe. Also would like to give some retaliation damned people can kill all the dragons and im supposed to do nothing?
Gropy  [author] 14 Jul @ 7:24am 
Do you atleast think its an interesting event? I want to add more variation, but I can understand the fustratation if it happens to often.
Gropy  [author] 14 Jul @ 7:24am 
Thank you, I just lowered it today.
cnkcankaya 14 Jul @ 1:08am 
Greetings, thanks for the mod,it's great

My only complain is "Storming the dragonpit" event. It happens so often. I tried 3 high valyrian gameplay in a week and it happened in every gameplay
Commander Kieling 14 Jul @ 12:43am 
@Seraphine
i use both mods and all my dragons are currently over 100 years old. The ones that died, died in sieges or Dragon duels. so totally normal
emperorsa27 14 Jul @ 12:32am 
@Gropy sorry for the late reply and Thanks for listening to this minor nitpick 😄
Gropy  [author] 13 Jul @ 9:50pm 
Well i lowered the new dragon events by 75% until we figure it out.
Gropy  [author] 13 Jul @ 9:47pm 
What is the death reason?
Seraphine 13 Jul @ 6:33pm 
Well I have come to the conclusion that more dragon eggs or more dragon events is causing dragons to die more often, a patch is urgently required or both will make it impossible to maintain gameplay, or otherwise it will be necessary to uninstall one of the 2, I clarify this is NOT a complaint (or maybe it is), but it seems that the more death reasons of both mods are colliding causing that even with the pseudounlimited dragon rule the event is jumping constantly, and yes, I write it in both because I love both, and if it is not the fault of either but of the gagot base I apologize.
rubyguinness22 13 Jul @ 5:43am 
yeah, thats it, I probably just will go through and check and see which mod is breaking that.
Gropy  [author] 13 Jul @ 12:33am 
I assume he means dragon designer, but that works for me.
Commander Kieling 13 Jul @ 12:08am 
what?
rubyguinness22 12 Jul @ 6:38pm 
This may not be the best place to ask, but can anyone else not make dragons anymore? (sorry if this has been covered already)
Gropy  [author] 12 Jul @ 9:45am 
yes type in the submod thread
Lovojka Targaryen 12 Jul @ 9:40am 
If u want, i can send screen. U are on the AGOT discord ? I put that to submod help
Gropy  [author] 12 Jul @ 9:29am 
What line?